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Undead Labs creates survival horror games, most notably the State of Decay series. Its work centers on developing open-world, immersive experiences where players manage resources, survive threats, and make strategic choices. The company sells games in physical and digital form and offers downloadable content (DLC) to add new missions, modes, or features, providing ongoing revenue after release. A key differentiator is its long-standing partnership with Microsoft Studios, which lends financial backing and broad distribution through Xbox and Windows platforms, helping reach a global audience. Compared with some competitors, Undead Labs combines a dedicated fan base, a strong franchise, and DLC-driven monetization with robust backing from a major publisher. The company’s goal is to deliver engaging, expansive survival horror games that push the boundaries of storytelling and gameplay while growing its global community of players.
Industries
Consumer Software
Entertainment
Gaming
Company Size
51-200
Company Stage
Acquired
Total Funding
N/A
Headquarters
Seattle, Washington
Founded
2009
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Health Insurance
Dental Insurance
Vision Insurance
Paid Vacation
Paid Holidays
401(k) Retirement Plan
401(k) Company Match
Hybrid Work Options
Splash Damage almost bought Undead Labs (State of Decay 3). September 24, 2026 8:31 AM, by Thibaut - Presidentevil Undead Labs managed to break free from XBOX's grip by regaining its independence this week. Unfortunately, the studio behind the State of Decay franchise had to lay off some of its staff to carry out this extremely costly operation. Yet the developer's future could have been very different. In fact, Instant Gaming has learned that the British company Splash Damage (Gears Tactics, Brink, Outcasters) was on the verge of acquiring Undead Labs as part of Microsoft's restructuring. However, this acquisition, financed by the investment fund Emona Capital, fell through at the last minute. Following this setback, the studio's developers managed to regain control of their company and become fully independent. Development of State of Decay 3 continues, with a 2027 release planned for PS5, XBOX Series, and PC.
State of Decay 3 studio announces it's now free from Xbox and employee-owned. The studio behind open-world zombie series State of Decay confirmed it has completed its separation from Microsoft Undead Labs, the studio behind the upcoming State of Decay 3, has announced today that after more than a decade under Xbox ownership, it has officially completed the separation process and is now an independent game development studio. And it is still working on State of Decay 3. On September 22, Undead Labs confirmed it had finalized and finished the process of freeing itself from Xbox. We knew this was in the works, as in July, Xbox announced plans to lay off thousands of employees and to spin off some of its game studios, letting them go indie. Undead Labs was one of those studios. And now, it has finished that process and is a fully indie, employee-owned company. "Independence brings us closer to our community and lets us focus on what matters most: making the best games we can and earning the continued support of the people who choose to spend their time with us," said Undead Labs studio head Philip Holt. "State of Decay exists because millions of players have made that choice over the years, and we're dedicated to honoring their trust." Undead Labs also confirmed it is continuing to work on State of Decay 3. According to the studio, the upcoming zombie game is currently in alpha, and the team is still working toward the previously announced closed beta set to arrive before the end of the year. State of Decay 3 is still targeting a 2027 launch on PS5, Xbox, and PC. It will also still arrive on Game Pass. In 2013, Undead Labs launched the original State of Decay with the help of Xbox. In 2018, Undead Labs launched State of Decay 2, and Xbox purchased the studio and folded it into its larger Xbox Games Studio portfolio. Since then, the team has been working on State of Decay 3, though Kotaku reported that behind the scenes, employees alleged burnout, harassment, and a toxic work environment at the company, which likely contributed to the game's extended development. Sadly, plans to transition another studio that Xbox announced was trying to make the shift to being fully indie didn't work out. On Tuesday, Xbox confirmed that two deals for Hellblade dev Ninja Theory had fallen through, and it now joins Arkane in being in consultation for a potential closure. Other studios like Double Fine and Compulsion Games have already made the leap to becoming indie studios once more. Level up your inbox.
Microsoft's Undead Labs, developer of State of Decay 3, narrowly avoided closure during Xbox's recent restructuring that cut 3,200 positions. The studio was among those for which Xbox executives sought buyers after Microsoft CFO Amy Hood targeted them for potential shutdown. Despite development challenges following Microsoft's 2018 acquisition, State of Decay 3 ranks as the 28th most wishlisted game on Steam. The title surpasses other Xbox franchises including Halo Campaign Evolved and Gears of War: E-Day, trailing only behind Fable amongst Xbox titles. The studio faced significant setbacks after acquisition, including founder Jeff Strain's 2019 departure and pandemic disruptions. Though announced in 2020, the game only entered full development much later. The upcoming title features community management gameplay set in a zombie apocalypse with optional four-player co-op.
Former Xbox studios Double Fine and Compulsion will keep games after going indie. Jul 6, 2026 Microsoft is spinning off four of its Xbox game studios - Compulsion Games, Double Fine Productions, Ninja Theory, and Undead Labs - as part of the restructuring announced today. However, two that are going independent, Double Fine and Compulsion, will get to keep their franchises and games catalogs, according to Xbox CEO Asha Sharma. "Compulsion Games and Double Fine Productions will return to management and transition to independent studios with their IP, catalog, and runway for their next games," Sharma says in a memo. Compulsion and Double Fine have also shared statements about their futures. Here's Compulsion's: When Compulsion Gam... Read the full story at The Verge.
Xbox layoffs, studio closures, and spin-offs: everything announced today. Despite promises of a reset, the unveiling of a fancy new logo, and a charm offensive for its new leadership, the news at Xbox has been getting increasingly worse throughout 2026. Between massive price increases for Xbox hardware-and possibly another one soon-the fluctuating price of Xbox Game Pass, and the cancellation of funding on several collaborative projects, it has been a tough time to be a fan of Xbox. Can the news get any worse? Yes, if you're an employee of the company-or a fan of its studios, really. In recent weeks, Microsoft has been talking about how the Xbox division needs to start pulling its financial weight, and it has long been rumored that Xbox layoffs will start on July 6. Following a buying spree in the late 2010s and early 2020s, Xbox amassed a sizable portfolio of studios and employees, but it looks like many of them will be in the crosshairs as the gaming division aims to slim down. Several studios are reportedly up for sale, but if a buyer isn't found, it could be the end of the road for them. On what could be the bleakest Monday in Xbox history, GamesNu'll be keeping an eye on all changes hitting the various studios today. Compulsion Games. South of Midnight developer Compulsion Games will be leaving Xbox Game Studios and will once again become an independent studio. Jul 6, 2026 Double Fine Productions. Double Fine Productions is also exiting Xbox and will transition back into an independent game studio. Ninja Theory. Discussions for a new owner of Ninja Theory are underway, and the studio will continue to work on the Senua franchise. Undead Labs. State of Decay 3 developer Undead Labs is also in talks to find a new owner and continue working on its open-world zombie apocalypse series.
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Industries
Consumer Software
Entertainment
Gaming
Company Size
51-200
Company Stage
Acquired
Total Funding
N/A
Headquarters
Seattle, Washington
Founded
2009
Find jobs on Simplify and start your career today