skillz

skillz

Platform for cash-prize competitive gaming

Overview

Skillz operates a mobile gaming platform that lets players compete in skill-based games for real-money prizes via tournaments and head-to-head matches. Players join through the Skillz app, pay entry fees, play, and win cash prizes; the company earns revenue from entry fees, in-app purchases, and advertisements. It also provides game developers with integration tools to add their titles to the platform and monetize through competitive play. Its goal is to broaden access to real-money competitive gaming, expand its game catalog, and grow the mobile esports market.

About skillz

Simplify's Rating
Why skillz is rated
C+
Rated B on Competitive Edge
Rated B on Growth Potential
Rated D+ on Differentiation

Industries

Consumer Software

Entertainment

Gaming

Company Size

201-500

Company Stage

IPO

Headquarters

Las Vegas, Nevada

Founded

2012

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Simplify's Take

What believers are saying

  • Q1 2026 revenue rose 33% year over year to $29 million.
  • RZR delivered positive adjusted EBITDA again in Q1 2026, proving diversification beyond gaming.
  • Robert Walsh became CFO on July 13, 2026, improving capital-markets credibility and discipline.

What critics are saying

  • Papaya Gaming can appeal the July 28, 2026 $719 million judgment, delaying collection.
  • Skillz has $130 million debt due by year-end 2026 against $185 million cash.
  • If debt refinancing fails, litigation collection timing slips, and solvency pressure intensifies fast.

What makes skillz unique

  • Skillz’s patented competition stack still controls payments, matchmaking, and tournament integrity.
  • Pro SDK, launched March 11, 2026, embeds competitive play inside Unity-native games.
  • Beamable acquisition on February 4, 2026 deepens live-ops, backend, and monetization tooling.

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Funding

Total Funding

$113.2M

Below

Industry Average

Funded Over

8 Rounds

Debt funding comparison data is currently unavailable. We're working to provide this information soon!
Debt Funding Comparison
Coming Soon

Benefits

Health Insurance

Dental Insurance

Vision Insurance

401(k) Company Match

Mental Health Support

Wellness Program

Paid Vacation

Commuter Benefits

Stock Price

Growth & Insights and Company News

Headcount

6 month growth

2%

1 year growth

1%

2 year growth

1%
Associated Press
Aug 13th, 2026
FIRY wins $719M judgment, cuts Q2 loss 63% as RZR revenue tops $10M

Firy Inc., formerly Skillz Inc., reported second quarter 2026 revenue of $31.0 million, up 6% sequentially and 23% year-over-year. The company posted a net loss of $24.5 million. RZR, part of Firy's portfolio, surpassed $10 million in quarterly revenue for the first time and delivered its fourth consecutive profitable quarter. Adjusted EBITDA loss, excluding litigation expenses, narrowed to $2.7 million from $7.1 million in the first quarter. The company announced it redeemed $80 million of debt in August, leaving approximately $50 million outstanding. Firy has federal net operating loss carryforwards of approximately $702 million. In July, a court entered judgment of $719 million against Papaya Gaming, plus approximately $10 million in fees and costs.

Associated Press
Jul 28th, 2026
Papaya Gaming ordered to pay $719M to Skillz for faking competition with bots

A US federal court has ordered Papaya Gaming to pay $719 million to Skillz Platform Inc., a subsidiary of Firy Inc. (NYSE: FIRY), in a false advertising case. The disgorgement represents Papaya's unjust profits and replaces the $420 million in actual damages awarded by a jury in April 2026. The court found that Papaya used bots to falsely advertise prize money between 2021 and 2024. Evidence showed that approximately 70% of $6.7 billion in advertised prizes, roughly $4.7 billion, was never paid to customers because Papaya's bots won instead. Papaya deployed more than 13 million bot participants compared to roughly 11 million real human players. The court also awarded Skillz approximately $10 million in legal fees. Papaya's post-trial motions challenging the verdict were denied. The original jury verdict was the largest false advertising award in US history under the Lanham Act.

Yahoo Finance
May 20th, 2026
Skillz grows revenue 33% YoY to $29M, wins $420M jury award against Papaya Gaming

Skillz Inc reported Q1 2026 revenue of $29 million, up 33% year-over-year but down 3% quarter-over-quarter. The company's adjusted EBITDA loss widened to $13 million, though excluding litigation expenses, the loss improved 15% to $7 million. Paying monthly active users fell 9% quarter-over-quarter to 128,000, whilst average revenue per paying user increased 7%. The company secured a major legal victory against Papaya Gaming, with a jury awarding $420 million in damages for false advertising. Skillz ended the quarter with $185 million in cash and faces $130 million of debt due by year-end. Management attributed the decline in active users to reduced user acquisition spending whilst focusing on retaining high-value, long-term customers. The company recently acquired Beamible to enhance platform infrastructure.

Business Wire
May 15th, 2026
Skillz wins $420M Lanham Act verdict, reports Q1 revenue of $29.1M

Skillz, a mobile games platform, reported first quarter 2026 revenue of $29.1 million with a net loss of $10.9 million and adjusted EBITDA loss of $12.8 million. The company had 128,000 paying monthly active users with average revenue per user of $76. In April, a federal jury found competitor Papaya Gaming liable for false advertising, awarding Skillz $420 million in actual damages under the Lanham Act, with potential total awards ranging up to $1.2 billion. The court has ordered settlement discussions, with a final ruling expected in June. Excluding litigation expenses, adjusted EBITDA improved 15% quarter-over-quarter. Skillz ended the quarter with $185 million in cash and continues evaluating strategic alternatives whilst working towards sustained profitability.

Business Wire
Mar 31st, 2026
Skillz reports $104.5M revenue for 2025, cuts adjusted EBITDA loss 16% year-over-year

Skillz, a mobile games platform, reported Q4 2025 revenue of $30.0 million and full-year revenue of $104.5 million, with the company delivering four consecutive quarters of sequential revenue growth. The company posted a net loss of $17.9 million for Q4 and $70.4 million for the full year. Adjusted EBITDA loss narrowed 16% year-over-year to $50.5 million for 2025. The company reported 141,000 paying monthly active users in Q4 with average revenue per user of $71.1. Skillz ended the year with $194.5 million in cash and cash equivalents and $129.7 million in outstanding debt. CEO Andrew Paradise highlighted the performance of RZR, the company's AI ad-tech segment, which achieved positive adjusted EBITDA for the full year.

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