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Skillz operates a mobile gaming platform that lets players compete in skill-based games for real-money prizes via tournaments and head-to-head matches. Players join through the Skillz app, pay entry fees, play, and win cash prizes; the company earns revenue from entry fees, in-app purchases, and advertisements. It also provides game developers with integration tools to add their titles to the platform and monetize through competitive play. Its goal is to broaden access to real-money competitive gaming, expand its game catalog, and grow the mobile esports market.
Industries
Consumer Software
Entertainment
Gaming
Company Size
201-500
Company Stage
IPO
Headquarters
Las Vegas, Nevada
Founded
2012
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Total Funding
$113.2M
Below
Industry Average
Funded Over
8 Rounds
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Firy Inc., formerly Skillz Inc., reported second quarter 2026 revenue of $31.0 million, up 6% sequentially and 23% year-over-year. The company posted a net loss of $24.5 million. RZR, part of Firy's portfolio, surpassed $10 million in quarterly revenue for the first time and delivered its fourth consecutive profitable quarter. Adjusted EBITDA loss, excluding litigation expenses, narrowed to $2.7 million from $7.1 million in the first quarter. The company announced it redeemed $80 million of debt in August, leaving approximately $50 million outstanding. Firy has federal net operating loss carryforwards of approximately $702 million. In July, a court entered judgment of $719 million against Papaya Gaming, plus approximately $10 million in fees and costs.
A US federal court has ordered Papaya Gaming to pay $719 million to Skillz Platform Inc., a subsidiary of Firy Inc. (NYSE: FIRY), in a false advertising case. The disgorgement represents Papaya's unjust profits and replaces the $420 million in actual damages awarded by a jury in April 2026. The court found that Papaya used bots to falsely advertise prize money between 2021 and 2024. Evidence showed that approximately 70% of $6.7 billion in advertised prizes, roughly $4.7 billion, was never paid to customers because Papaya's bots won instead. Papaya deployed more than 13 million bot participants compared to roughly 11 million real human players. The court also awarded Skillz approximately $10 million in legal fees. Papaya's post-trial motions challenging the verdict were denied. The original jury verdict was the largest false advertising award in US history under the Lanham Act.
Skillz Inc reported Q1 2026 revenue of $29 million, up 33% year-over-year but down 3% quarter-over-quarter. The company's adjusted EBITDA loss widened to $13 million, though excluding litigation expenses, the loss improved 15% to $7 million. Paying monthly active users fell 9% quarter-over-quarter to 128,000, whilst average revenue per paying user increased 7%. The company secured a major legal victory against Papaya Gaming, with a jury awarding $420 million in damages for false advertising. Skillz ended the quarter with $185 million in cash and faces $130 million of debt due by year-end. Management attributed the decline in active users to reduced user acquisition spending whilst focusing on retaining high-value, long-term customers. The company recently acquired Beamible to enhance platform infrastructure.
Skillz, a mobile games platform, reported first quarter 2026 revenue of $29.1 million with a net loss of $10.9 million and adjusted EBITDA loss of $12.8 million. The company had 128,000 paying monthly active users with average revenue per user of $76. In April, a federal jury found competitor Papaya Gaming liable for false advertising, awarding Skillz $420 million in actual damages under the Lanham Act, with potential total awards ranging up to $1.2 billion. The court has ordered settlement discussions, with a final ruling expected in June. Excluding litigation expenses, adjusted EBITDA improved 15% quarter-over-quarter. Skillz ended the quarter with $185 million in cash and continues evaluating strategic alternatives whilst working towards sustained profitability.
Skillz, a mobile games platform, reported Q4 2025 revenue of $30.0 million and full-year revenue of $104.5 million, with the company delivering four consecutive quarters of sequential revenue growth. The company posted a net loss of $17.9 million for Q4 and $70.4 million for the full year. Adjusted EBITDA loss narrowed 16% year-over-year to $50.5 million for 2025. The company reported 141,000 paying monthly active users in Q4 with average revenue per user of $71.1. Skillz ended the year with $194.5 million in cash and cash equivalents and $129.7 million in outstanding debt. CEO Andrew Paradise highlighted the performance of RZR, the company's AI ad-tech segment, which achieved positive adjusted EBITDA for the full year.
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Industries
Consumer Software
Entertainment
Gaming
Company Size
201-500
Company Stage
IPO
Headquarters
Las Vegas, Nevada
Founded
2012
Find jobs on Simplify and start your career today