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Aechelon Technology

Defense flight simulation and immersive visualization

Software Engineer Intern - 3D Graphics Software Engineering

Game EngineeringConfirmed live in the last 24 hours
Internship · Summer 2026Overland Park, KS, USANo salary listedIn-person

About the Job

Requirements

  • Passion for developing fast code and applying solid software engineering principles.
  • In-depth knowledge of and experience programming in C or C++ languages.
  • Two years of progress toward a Bachelor of Science degree in Computer Science or Computer Engineering.
  • Strong analytical and problem-solving skills.
  • Ability to work with export-controlled technology.

Responsibilities

  • Collaborate with the core 3D Graphics Software Engineering team to develop and enhance pC-Nova, Aechelon Technology’s visual simulation application.
  • Work closely with a dedicated mentor to design and implement new technologies aimed at improving the company’s product offerings.
  • Contribute directly to production-level software and improve company products and the end-user experience.

Desired Qualifications

  • Experience developing 3D applications with OpenGL or Direct3D.
  • Experience with rendering engines such as Unreal, Unity, or Babylon.js.
  • Experience with multiprocessing real-time systems.
  • Experience with GPGPU development using CUDA, OpenCL, or OpenGL Compute.
  • Experience with machine-learning technology such as Convolutional Neural Networks.
  • Experience with defect-tracking systems such as Jira or Bugzilla.
  • Experience with configuration-management systems such as Perforce.
  • Proficiency with scripting languages such as Bash, JavaScript, and Python.

About the Company

Aechelon Technology

Defense flight simulation and immersive visualization

Aechelon Technology builds high-fidelity flight simulation and immersive visualization systems for government and defense. Its products create geo-specific, multi-spectral 3D environments from satellite imagery with very high resolution and precise elevation data, powering training and decision-making, and can include XR features through partner integrations. What sets it apart is the combination of ultra-detailed, geo-specific environments, XR integration, and a defense/aerospace focus. The goal is to provide realistic visualization and simulation that improve situational awareness and training outcomes, while expanding defense contracts and partnerships.

Company size
51-200
Company stage
Not listed
Total funding
Not listed
Headquarters
South San Francisco, CA
Founded
1998

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