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Aechelon Technology

Defense flight simulation and immersive visualization

Junior 3D Graphics Software Engineer

Game EngineeringConfirmed live in the last 24 hours
Full-timeOverland Park, KS, USA

About the Job

Requirements

  • Demonstrate passion for developing fast code and applying solid software engineering principles.
  • Have in-depth knowledge of and experience programming in C or C++.
  • Have a bachelor's degree in Engineering, Computer Science, or a similar technical field.
  • Have strong analytical and problem-solving skills.
  • Be able to work with export-controlled technology.

Responsibilities

  • Design and develop real-time graphics rendering-engine components and content-creation tools alongside the 3D Graphics Software team.
  • Enhance integration between the art pipeline and shader engine to achieve higher levels of visual realism and performance.
  • Collaborate on-site with the engineering team at the Overland Park, Kansas office to support the development and optimization of rendering technologies.

Desired Qualifications

  • Have experience developing 3D applications with OpenGL or Direct3D.
  • Have experience with rendering engines such as Unreal, Unity, or Babylon.js.
  • Have experience with multiprocessing real-time systems.
  • Have experience with GPGPU development using CUDA, OpenCL, or OpenGL Compute.
  • Have experience with machine-learning technology such as Convolutional Neural Networks.
  • Have experience with defect-tracking systems such as Jira or Bugzilla.
  • Have experience with Configuration Management systems such as Perforce.
  • Be proficient with scripting languages such as Bash, JavaScript, or Python.

About the Company

Aechelon Technology

Defense flight simulation and immersive visualization

Aechelon Technology builds high-fidelity flight simulation and immersive visualization systems for government and defense. Its products create geo-specific, multi-spectral 3D environments from satellite imagery with very high resolution and precise elevation data, powering training and decision-making, and can include XR features through partner integrations. What sets it apart is the combination of ultra-detailed, geo-specific environments, XR integration, and a defense/aerospace focus. The goal is to provide realistic visualization and simulation that improve situational awareness and training outcomes, while expanding defense contracts and partnerships.

Company size
51-200
Company stage
Not listed
Total funding
Not listed
Headquarters
South San Francisco, CA
Founded
1998

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