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Ubisoft

Global video game developer and publisher

UI Technical Artist - March of Giants

Game EngineeringConfirmed live in the last 24 hours
Full-timeMontreal, QC, CanadaNo salary listedIn-person

About the Job

Requirements

  • Strong proficiency with Unreal Engine, including UMG, Blueprint, and UI integration workflows.
  • Knowledge of UI shaders and materials.
  • Understanding of UI textures, including formats, optimization, and memory management.
  • Ability to balance visual quality with technical performance requirements.
  • Ability to apply a technical and solution-oriented approach to UI integration challenges.
  • Ability to collaborate effectively with cross-functional development teams.
  • Ability to communicate interface implementation constraints clearly and constructively.
  • Ability to adapt to evolving production and technical needs.
  • A CV highlighting relevant skills and experiences.
  • A portfolio or project links showcasing relevant UI integration or technical art work.

Responsibilities

  • Integrate menus and gameflow systems in Unreal Engine using UMG and Blueprint.
  • Break down UI designs into reusable widgets, interface structures, and logic flows.
  • Implement menu animations and interactive interface behaviors.
  • Optimize UI performance related to CPU, memory, textures, and materials.
  • Collaborate with User Experience, UI Art, and UI Engineering teams to support smooth integration workflows.
  • Create and refine UI materials and shaders to support visual quality targets.
  • Manage and optimize UI textures and graphic assets for performance and consistency.
  • Diagnose and resolve UI integration issues related to Blueprint, UMG, and interface implementation.
  • Maintain visual consistency across menus and gameflow interfaces.
  • Support technical problem-solving related to interface integration constraints.

About the Company

Ubisoft

Global video game developer and publisher

Ubisoft is a global developer and publisher of interactive entertainment, creating, marketing, and selling video games for consoles, PCs, and mobile devices. Its products run as traditional paid games, in-game purchases, and subscription services, and are supported by major franchises such as Assassin’s Creed, Far Cry, and Rainbow Six. Games are built to run across platforms with optional in-game purchases and ongoing services, and Ubisoft also develops its own tech, like Ubisoft Scalar, to streamline game development and enhance player experiences. The company differentiates itself through its large portfolio of enduring franchises, its in-house technology investments, and its active support for esports, community building, accessibility, and inclusion. Ubisoft’s goal is to deliver engaging interactive experiences at scale, grow its global gaming ecosystem, and maintain leadership in game development and publishing while expanding services and accessibility for a wide audience.

Company size
10,001+
Company stage
IPO
Headquarters
Montreuil, France
Founded
1986

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