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Ubisoft

Global video game developer and publisher

Team Lead Character Artist

3D ModelingConfirmed live in the last 24 hours
Full-timeMontpellier, FranceNo salary listedIn-person

About the Job

Requirements

  • Proven experience as a Team Lead Character Artist on large-scale AAA projects.
  • Very strong expertise in established character pipelines.
  • Expert-level character modeling skills for video games.
  • Ability to combine creativity, technical excellence, and respect for deadlines.
  • Strong communication skills with a wide range of profiles.
  • Ability to maintain AAA-level standards for narrative quality and gameplay integration.
  • Ability to set a high level of artistic quality while structuring realistic and efficient character production.
  • Strong mastery of pipelines, quality standards, and production constraints.
  • Solution-oriented mindset with pragmatic problem-solving skills.
  • Curiosity about industry best practices and a desire to grow the team long-term.

Responsibilities

  • Drive and support the Character team on a daily basis.
  • Provide leadership and help rationalize production processes.
  • Mentor team members, support skill development and talent growth, and provide career coaching and development.
  • Manage people on a day-to-day basis.
  • Act as a direct relay for Art Direction and discuss, challenge, and co-build artistic decisions.
  • Ensure Character production pipelines are followed, including concept, high- and low-resolution work, and fast variations.
  • Organize production, prioritize needs, categorize assets, and ensure deadlines are met.
  • Manage outsourcing and coordinate with external partners.
  • Stay attentive to production evolutions and constraints.
  • Contribute to overall production support in collaboration with other departments.
  • Serve as an artistic and technical authority across the entire Character scope.
  • Categorize assets according to production challenges and priorities.
  • Bring the team together to prioritize work, step back, and establish a clear framework.
  • Act as a constructive counterbalance and relay, bringing rationalization and clarity to decision-making.

About the Company

Ubisoft

Global video game developer and publisher

Ubisoft is a global developer and publisher of interactive entertainment, creating, marketing, and selling video games for consoles, PCs, and mobile devices. Its products run as traditional paid games, in-game purchases, and subscription services, and are supported by major franchises such as Assassin’s Creed, Far Cry, and Rainbow Six. Games are built to run across platforms with optional in-game purchases and ongoing services, and Ubisoft also develops its own tech, like Ubisoft Scalar, to streamline game development and enhance player experiences. The company differentiates itself through its large portfolio of enduring franchises, its in-house technology investments, and its active support for esports, community building, accessibility, and inclusion. Ubisoft’s goal is to deliver engaging interactive experiences at scale, grow its global gaming ecosystem, and maintain leadership in game development and publishing while expanding services and accessibility for a wide audience.

Company size
10,001+
Company stage
IPO
Headquarters
Montreuil, France
Founded
1986

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