Team Lead Character Artist
Ubisoft
Team Lead Character Artist
Ubisoft
Global video game developer and publisher
Beyond Good & Evil 2 is an open-world action-adventure game set in a captivating space opera universe. It is also the direct prequel to the 2003 cult classic!
Thanks to the technological advances brought by our proprietary Voyager engine, Beyond Good & Evil 2 aims to deliver a seamless and organic experience of exploration and space piracy at the scale of an entire solar system. Players will discover exotic locations, colorful characters, and countless mysteries, solo or with friends.
If you’re looking for a truly unique adventure, join our team and help us create System 3!
Why we need you:
We are looking for a Team Lead Character Artist to strengthen the Art team on Beyond Good & Evil 2.
You will play a key role in structuring and driving Character production, bringing clarity, prioritization, and a solid framework to a complex and constantly evolving environment. Beyond supporting the team on a day-to-day basis, you will be expected to organize production, arbitrate needs, and secure the delivery of assets at the right level of quality, on time.
This role requires strong organizational and management skills, as well as a very strong artistic eye.
What you will do:
Responsibilities:
Team Management & Leadership:
Production:
Art Direction:
Your future working environment:
You will work on an ambitious project featuring challenges rarely encountered in the industry, within an experienced, close-knit, and motivated team.
What we are looking for:
Key skills for this role:
What will make you successful:
Other information:
Work location: Montpellier
How to apply:
Our recruitment team will contact you directly regarding the next steps.
Recruitment Process
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Ubisoft is a global developer and publisher of interactive entertainment, creating, marketing, and selling video games for consoles, PCs, and mobile devices. Its products run as traditional paid games, in-game purchases, and subscription services, and are supported by major franchises such as Assassin’s Creed, Far Cry, and Rainbow Six. Games are built to run across platforms with optional in-game purchases and ongoing services, and Ubisoft also develops its own tech, like Ubisoft Scalar, to streamline game development and enhance player experiences. The company differentiates itself through its large portfolio of enduring franchises, its in-house technology investments, and its active support for esports, community building, accessibility, and inclusion. Ubisoft’s goal is to deliver engaging interactive experiences at scale, grow its global gaming ecosystem, and maintain leadership in game development and publishing while expanding services and accessibility for a wide audience.
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