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Riot Games

Online multiplayer game developer and publisher

Music Supervision & Partnerships Lead

Brand & Creative MarketingUpdated on Nov 13
Full-timeShanghai, ChinaNo salary listedIn-person

About the Job

Requirements

  • At least 10 years of progressively senior experience in music supervision, artist partnerships, music marketing, A&R, music production, licensing, or a related field across games, entertainment, labels, platforms, or media.
  • A record of setting music or partnership strategy across a portfolio, market, or region, rather than only delivering individual projects.
  • Demonstrated success leading high-impact music campaigns, artist partnerships, or music releases from strategy through execution and rollout.
  • Deep knowledge of the China/APAC music industry and an established network of senior artists, managers, labels, publishers, platforms, agencies, or other relevant partners.
  • Strong understanding of music rights, sync licensing, publishing, master rights, artist and composer agreements, and music usage across media and territories.
  • Experience building and maintaining senior relationships and leading complex, high-stakes artist or industry partnerships.
  • Experience managing budgets, schedules, partner commitments, risks, and delivery requirements across complex work.
  • Excellent creative judgment and the ability to connect music choices to product goals, player needs, cultural context, and audience response.
  • Ability to influence senior internal and external partners, align groups with different goals, and make clear recommendations when information or priorities are changing.
  • Bachelor’s degree or equivalent professional experience.
  • Professional fluency in Mandarin Chinese and English, with the ability to work effectively across Shanghai, Los Angeles, and other global teams.

Responsibilities

  • Set and evolve Riot Games Music’s China/APAC strategy for music supervision and music-led partnerships across assigned games, esports, campaigns, and other Riot initiatives.
  • Recommend where to focus regional effort, including the music opportunities, audiences, products, and partnerships with the greatest potential to benefit players and Riot.
  • Advise product, publishing, marketing, and esports leaders early in planning; shape briefs, music direction, partnership opportunities, and measures of success.
  • Lead a selective portfolio of high-impact or complex music initiatives, from initial opportunity and creative strategy through partner engagement, production, rollout, and review.
  • Set the music and creator-partnership approach for regional campaigns, working with the designated campaign owner on positioning, timing, activation, and audience plans.
  • Build and maintain senior relationships with artists, managers, labels, publishers, music agencies, platforms, regional publishers, and other industry partners across China and APAC.
  • Identify and develop artist, label, platform, and other industry partnerships that advance Riot’s creative, audience, and business goals.
  • Lead high-stakes artist and music partnerships, including partner selection, creative alignment, negotiation strategy, and issue resolution; work with Business Affairs and Legal on terms, approvals, and contracts.
  • Set regional platform and rollout strategies for music releases and activations.
  • Work with publishing, Release Management, and campaign owners to plan delivery across relevant China/APAC music and social platforms.
  • Guide the choice and execution of original music, licensed music, artist collaborations, and composer-led work, ensuring each approach fits the product, audience, cultural context, rights, budget, and timeline.
  • Bring China/APAC player, culture, and market insight into global Riot music planning; help global teams adapt ideas for the region and help regional teams connect to global opportunities.
  • Use audience, platform, campaign, and partner feedback to assess results and improve future music and partnership strategies.
  • Work with Label Affairs, Business Affairs, Legal, Artist Partnerships, Release Management, and other authorized teams to address rights, deal, platform, and delivery requirements early.
  • Make clear recommendations and tradeoffs when creative goals, rights, budget, schedule, or partner needs conflict; escalate decisions that require authority outside the role.
  • Develop regional playbooks, partner knowledge, and working practices that help other supervisors and collaborators deliver strong work without creating unnecessary process.
  • Mentor peers and developing music professionals through direct collaboration, feedback, and sharing industry and craft knowledge.
  • Represent Riot Games Music in senior regional and global conversations and contribute a clear China/APAC perspective to the broader music strategy.

Desired Qualifications

  • Experience working directly with Chinese publishing partners or music and social platforms in China and APAC.
  • Experience planning music releases or campaigns across multiple regional platforms and audience communities.
  • Experience with major artist partnerships, cross-border collaborations, esports, games, cinematics, live events, or other player-facing entertainment.
  • Experience using audience and platform insights to assess campaign or partnership performance and inform future strategy.
  • Familiarity with Riot’s games, characters, worlds, and player communities.
  • Working knowledge of music production and delivery, including recording, mixing, mastering, metadata, credits, and rights documentation.
  • Experience mentoring senior or developing creative partners without relying on formal authority.

About the Company

Riot Games

Online multiplayer game developer and publisher

Riot Games develops and publishes online multiplayer video games, with League of Legends as its flagship title. The game is free-to-play and supported by in-game purchases like cosmetic items and skins, while competitive play drives engagement through its esports ecosystem. Riot Games also runs Riot Forge, a publishing arm that partners with third-party developers to create new games within the League of Legends universe. The company earns revenue from cosmetic microtransactions, esports events, sponsorships, and merchandise. What sets Riot Games apart is its emphasis on building a large, global community around its titles and expanding its universe through collaborations with external developers. The goal is to create enduring, connected gaming experiences that sustain a vibrant community and a growing esports ecosystem around its flagship franchises.

Company size
5,001-10,000
Company stage
Acquired
Total funding
$15M
Headquarters
Los Angeles, CA
Founded
2006

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