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Genesis AI

Robotics simulation and AI foundation platform

Training / AI Infrastructure

Applied Machine LearningConfirmed live in the last 24 hours
Full-timeNo salary listed

About the Job

Requirements

  • Deep experience in distributed systems, machine learning infrastructure, or high-performance computing, with 8+ years of experience.
  • Production-grade expertise in Python.
  • Low-level performance mastery of CUDA, cuDNN, Triton, CPU–GPU interactions, data movement, and kernel optimization.
  • Experience with PyTorch and training jobs using data, context, pipeline, and model parallelism.
  • A system-level mindset with a track record of tuning hardware–software interactions for maximum utilization.

Responsibilities

  • Drive down wall-clock time to convergence by profiling and eliminating bottlenecks across the foundation model training stack, from data pipelines to GPU kernels.
  • Design, build, and optimize distributed training systems using PyTorch for multi-node GPU clusters, ensuring scalability, robustness, and high utilization.
  • Implement efficient low-level code using CUDA, cuDNN, Triton, and custom kernels, and integrate it into high-level training frameworks.
  • Optimize workloads for hardware efficiency, including CPU/GPU compute balance, memory management, data throughput, and networking.
  • Develop monitoring and debugging tools for large-scale runs to enable rapid diagnosis of performance regressions and failures.

About the Company

Genesis AI

Robotics simulation and AI foundation platform

Genesis AI provides a unified platform that combines robotics simulation, high-fidelity rendering, physics, and foundation models to support development in robotics and AI. It operates as a platform-as-a-service and licensing option so teams can run large-scale simulations, train reinforcement learning agents, and develop generative models in realistic virtual environments where physics, geometry, rendering, and AI tooling work together. It differs from others by bringing together core capabilities from robotics simulation, real-time rendering, computational geometry, and AI model development into one cohesive platform, backed by a team with experience at Havok, Unity, Autodesk, Google, and Epic Games. Its goal is to become a foundational technology layer that speeds up robotics and AI innovation by enabling efficient simulation, testing, and model development in a single environment.

Company size
51-200
Company stage
Seed
Total funding
$105M
Headquarters
Paris, France
Founded
2024

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