Training / AI Infrastructure
Genesis AI
Training / AI Infrastructure
Genesis AI
Robotics simulation and AI foundation platform
Drive down wall-clock time to convergence by profiling and eliminating bottlenecks across the foundation model training stack stack, from data pipelines to GPU kernels
Design, build, and optimize distributed training systems (PyTorch) for multi-node GPU clusters, ensuring scalability, robustness, and high utilization
Implement efficient low-level code (CUDA, cuDNN, Triton, custom kernels) and integrate it seamlessly into high-level training frameworks
Optimize workloads for hardware efficiency: CPU/GPU compute balance, memory management, data throughput, and networking
Develop monitoring and debugging tools for large-scale runs, enabling rapid diagnosis of performance regressions and failures
Deep experience in distributed systems, ML infrastructure, or high-performance computing (8+ years)
Production-grade expertise in Python
Low-level performance mastery: CUDA/cuDNN/Triton, CPU–GPU interactions, data movement, and kernel optimization
Scaling at the frontier: experience with PyTorch and training jobs using data, context, pipeline, and model parallelism
System-level mindset with a track record of tuning hardware–software interactions for maximum utilization
Robotics simulation and AI foundation platform
Genesis AI provides a unified platform that combines robotics simulation, high-fidelity rendering, physics, and foundation models to support development in robotics and AI. It operates as a platform-as-a-service and licensing option so teams can run large-scale simulations, train reinforcement learning agents, and develop generative models in realistic virtual environments where physics, geometry, rendering, and AI tooling work together. It differs from others by bringing together core capabilities from robotics simulation, real-time rendering, computational geometry, and AI model development into one cohesive platform, backed by a team with experience at Havok, Unity, Autodesk, Google, and Epic Games. Its goal is to become a foundational technology layer that speeds up robotics and AI innovation by enabling efficient simulation, testing, and model development in a single environment.
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