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Pure

Social, compliance-first real-money poker platform

Motion Design Engineer

Animation & VFXConfirmed live in the last 24 hours
Full-timeNew York, NY, USA$110k - $200k /yr

About the Job

Requirements

  • At least 3 years of experience across character animation, motion design, technical art, or front-end/game development.
  • A strong portfolio focused on product, games, or interactive experiences, showing range across characters, user-interface motion, and effects.
  • At least one real-time or interactive piece built independently.
  • Proficiency with tools such as After Effects, Blender, Cinema 4D, or Rive, or similar tools.
  • Strong understanding of timing, feedback, responsiveness, and game feel.
  • Experience building state-driven animation using Rive, Unity, Spine, or similar tools.
  • Working coding skills in at least one of JavaScript/TypeScript, Swift, or Kotlin, sufficient to integrate and prototype motion independently.
  • Able to work in person at the New York City office.

Responsibilities

  • Animate avatars, characters, objects, and in-game elements, giving each a clear personality in motion.
  • Concept and animate emotes, reactions, and expressions that read instantly and feel satisfying.
  • Design user-interface transitions and interactions across the app, including how avatars and interface elements move together.
  • Create rewards, celebrations, and game feedback for key moments.
  • Produce polished 2D and 3D animation and visual effects for product and gameplay.
  • Build character rigs, bones, and blend states to keep motion expressive and reusable.
  • Create interactive state machines, for example in Rive, driven by user input, app events, and AI-generated moods.
  • Set up pipelines and naming conventions so new animations and characters integrate cleanly.
  • Optimize assets for real-time playback, including file size, frame rate, memory, and battery use.
  • Work with product designers and engineers to implement animations efficiently on iOS, Android, and web.
  • Prototype motion concepts and develop them into production-ready assets.
  • Debug and polish motion in production, working with engineers on performance.
  • Build and document a motion system so the team can extend characters and effects consistently.

Desired Qualifications

  • Illustration or character design skills to shape new characters from scratch.
  • 3D experience in Blender, Spline, or Unity, including shaders or procedural animation.
  • Lip-sync or audio-driven animation experience.
  • Experience with React Native, SwiftUI, or Jetpack Compose animation APIs.
  • A background in games, animated film, or AI companion products.

About the Company

Pure

Social, compliance-first real-money poker platform

Pure is a San Francisco platform offering real-money, rake-free poker and other peer-to-peer, skill-based games with a social, compliance-first environment. It combines identity verification, payments, compliance, and game integrity into one system, linking every account to a verified individual to boost safety. The platform uses an integrated wallet for deposits, transfers, and payments, and monetizes through optional premium features and services rather than taking a cut of each pot. Its goal is to extend its trusted infrastructure to other peer-to-peer games and create a new category of online gaming focused on trust and social interaction in the U.S. market.

Company size
11-50
Company stage
Seed
Total funding
$8M
Headquarters
San Francisco, CA
Founded
2025

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