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Ubisoft

Global video game developer and publisher

Senior Technical Animator - March of Giants

Animation & VFXConfirmed live in the last 24 hours
Full-timeMontreal, QC, CanadaNo salary listedIn-person

About the Job

Requirements

  • Demonstrate a good understanding of animation workflows in a game engine.
  • Have a solid command of animation principles, anatomy, and body mechanics.
  • Have experience with Unreal Engine and Blueprints.
  • Have knowledge of rigging systems, inverse kinematics, and state machines.
  • Be able to develop or adapt tools using scripting languages such as Python or MaxScript.
  • Be familiar with digital content creation software for animation.
  • Have basic modeling and animation skills.
  • Be able to collaborate and communicate across disciplines.
  • Demonstrate attention to detail, autonomy, and adaptability.
  • Submit a résumé highlighting relevant skills and experience, along with examples of technical animation work, tools, or systems.

Responsibilities

  • Support, improve, and evolve animation systems used in production, including motion capture, facial animation, and lip synchronization.
  • Collaborate with animation and rigging teams on procedural systems and animation structures.
  • Analyze production needs and propose tools, methods, and best practices.
  • Perform technical validation of animation assets and support artists.
  • Support the integration of animations into the game engine.
  • Create and test animation and physics prototypes in the engine.
  • Maintain and improve the animation production pipeline and associated tools.
  • Write and maintain technical documentation for the animation team.

About the Company

Ubisoft

Global video game developer and publisher

Ubisoft is a global developer and publisher of interactive entertainment, creating, marketing, and selling video games for consoles, PCs, and mobile devices. Its products run as traditional paid games, in-game purchases, and subscription services, and are supported by major franchises such as Assassin’s Creed, Far Cry, and Rainbow Six. Games are built to run across platforms with optional in-game purchases and ongoing services, and Ubisoft also develops its own tech, like Ubisoft Scalar, to streamline game development and enhance player experiences. The company differentiates itself through its large portfolio of enduring franchises, its in-house technology investments, and its active support for esports, community building, accessibility, and inclusion. Ubisoft’s goal is to deliver engaging interactive experiences at scale, grow its global gaming ecosystem, and maintain leadership in game development and publishing while expanding services and accessibility for a wide audience.

Company size
10,001+
Company stage
IPO
Headquarters
Montreuil, France
Founded
1986

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