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Amanotes

Publishes mobile music games and apps

Product Manager

Full-TimeUpdated on 10/23/2026
No salary listed
Mid
Ho Chi Minh City, Vietnam
In PersonOnsite in Ho Chi Minh City.
ProductProduct Management

About the job

Requirements
  • At least 3 years of experience as a Product Manager or in a similar role for consumer mobile applications (B2C), ideally in entertainment, lifestyle, productivity, or content-based apps.
  • Experience building and scaling mobile apps for global markets, across multiple countries or regions, app stores, and user segments.
  • A track record of shipping features or products end-to-end, from discovery and specification through launch and iteration, with measurable business impact.
  • Skills in problem framing and product discovery, and the ability to translate ideas into clear product requirements and roadmaps.
  • Understanding of mobile app metrics and growth, including activation, funnels, retention, cohorts, engagement, monetization, and LTV/CAC.
  • Experience working with cross-functional Engineering, Design, Data, and Marketing teams in an agile or iterative development environment.
  • Ability to work strategically and hands-on, from understanding high-level vision to reviewing detailed flows, copy, and builds.
  • Analytical skills, including comfort working with data, setting up basic analyses, and using insights to drive decisions.
  • Professional working proficiency in spoken and written English.
Responsibilities
  • Lead product strategy and execution for the Music Apps portfolio, co-owning product vision, roadmap, and business outcomes across growth, engagement, and monetization.
  • Partner with the Head of Music App and cross-functional leaders to define the multi-year direction for Music Apps and translate it into product bets, roadmaps, and experiments that deliver measurable results at scale.
  • Co-own the Music Apps product vision and 1–3 year roadmap with the Head of Music App, prioritizing user problems, markets, and business opportunities.
  • Own Music Apps business performance, including revenue, ARPDAU, subscriptions, LTV/CAC, and profitability.
  • Build, lead, and coach a high-performing product team, including PMs and cross-functional squads, with clear goals, ownership, and growth paths.
  • Shape and continuously improve the Music Apps operating model, including cadence, decision-making, experimentation, and quality standards.
  • Define and drive product strategy from market and user insights to product bets, success metrics, and portfolio priorities.
  • Co-lead the Music Apps roadmap with the Head of Music Apps, balancing short-term wins and long-term strategic investments.
  • Own prioritization across squads and initiatives, making trade-offs on scope, quality, and speed to maximize business impact.
  • Lead and mentor product owners in the Music Apps domain, supporting product thinking, execution, and development.
  • Represent Music Apps in company planning, reviews, and investment discussions, aligning stakeholders and securing resources.
Desired Qualifications
  • Experience with music technology, gaming apps, or other live-service products.
  • Familiarity with in-app purchases and/or subscription models on iOS and Android.
  • Experience running A/B tests and growth experiments in consumer apps.
  • Background or strong interest in music, such as playing an instrument, DJing, producing, or a deep passion for music and music apps.
  • Experience in a fast-paced, high-growth technology or mobile company.

About the company

Amanotes publishes mobile music games and apps that let users interact with music through rhythm-based gameplay. Its titles, including Magic Tiles 3, Tiles Hop, Dancing Road, and Duet Cats, are distributed on Google Play and the iOS App Store as part of a catalog of over 30 games and apps. The company differentiates itself as a leading Southeast Asian publisher with a global reach, boasting billions of downloads and tens of millions of monthly active users across its portfolio. Its goal is to deliver engaging interactive music experiences and grow its community of players and creators.

Company Size

201-500

Company Stage

N/A

Total Funding

N/A

Headquarters

Hồ Chí Minh City, Vietnam

Founded

2014

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Simplify Jobs

Simplify's Take

What believers are saying

  • Balancy's 2026-04-23 deployment cuts engineering bottlenecks and speeds events across 30-plus games.
  • Amanotes expanded distribution on Amazon Appstore, Huawei App Gallery, WeChat Mini Games, and YouTube Playables.
  • Amanotes says it has 70 million monthly active users and 4 billion downloads, supporting monetization.

What critics are saying

  • Amanotes headcount fell 7.3% from 2023 to March 2026, signaling efficiency pressure.
  • Google Play and Apple App Store dependency crushes margins if rankings or policies shift.
  • Amanotes lacks a durable non-gaming business; music-game hits fade, and portfolio breadth dilutes focus.

What makes Amanotes unique

  • Amanotes dominates music games, with 3.5 billion downloads and 30-plus titles, updated 2026-08-20.
  • Its 2026 Balancy partnership centralizes LiveOps across Magic Tiles 3 and Tiles Hop.
  • Amanotes licenses music and personalizes gameplay through NCS and Reactional Music partnerships.

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Benefits

  • Flexible Work Hours
  • Remote Work Options
  • Paid Vacation
  • Paid Sick Leave
  • Stock Options
  • Professional Development Budget
  • Conference Attendance Budget
  • Performance Bonus
  • Profit Sharing
  • Health Insurance
  • Mental Health Support
  • Meal Benefits

Growth & Insights and Company News

6 month growth

0%

1 year growth

0%

2 year growth

0%
Balancy
Apr 23rd, 2026
Balancy partners with Amanotes to power LiveOps across its music game portfolio.

Balancy partners with Amanotes to power LiveOps across its music game portfolio. Balancy Inc. is thrilled to announce its partnership with Amanotes, the world's #1 music games company from Vietnam! The collaboration will see Amanotes integrate Balancy platform to centralise LiveOps and accelerate the development of IAP offers and in-game events across its library of more than 30 music games, including chart-topping titles Magic Tiles 3 and Tiles Hop. The operational challenge of large portfolios. Amanotes has spent over a decade building some of the world's most downloaded music games, driven by a simple mission: "Everyone can music". Today the company has over 4 billion downloads and 70 million monthly active players. But that scale brings an operational challenge: launching events, configuring IAP offers, and testing new mechanics has to happen across dozens of titles simultaneously, each one requiring its own engineering time. Building that infrastructure in-house wasn't the answer. A comparable solution would take upwards of a year to develop - time better spent shipping and operating games. Amanotes chose Balancy instead. Removing engineering bottlenecks and raising the cadence. The relevance of this partnership is also an industry-wide one. According to GameRefinery data, the number of events in top free-to-play games increased 35% between May 2023 and January 2025. LiveOps teams face shorter development cycles, heavier content demands, and growing pressure to scale proven systems faster. For large portfolio publishers, the bottleneck is rarely creativity - it's execution. Balancy addresses this challenge as a no-code LiveOps platform built by ex-game developers. It enables product teams to launch in-game events, personalize offers, run A/B tests, and manage content remotely without releasing new app builds. For publishers running multiple titles, Balancy acts as a centralized LiveOps control hub. With cross-project templates, teams can replicate and reskin successful configurations across games. So each new title inherits what already works, rather than starting from scratch. Companies such as Lion Studios (a Tripledot Studio), Kwalee, and now Amanotes use this approach to bring new titles to market faster and keep their portfolios moving in sync. New perspectives. The partnership reflects a broader shift taking place across the mobile games industry. Companies with large portfolios are moving away from rebuilding LiveOps infrastructure on a game-by-game basis and toward centralized platforms with templates that let product teams move fast and operate independently. For Amanotes, this partnership means product teams can now deliver content across their entire portfolio and launch new titles to the market faster, with fewer engineering bottlenecks.

EIN News
Feb 29th, 2024
Amanotes Crowned Best Music Game Publisher at Sensor Tower APAC Awards 2023

Amanotes, the renowned Mobile Game Publisher won the prestigious Best Music Game Publisher title at the highly acclaimed Sensor Tower APAC Awards 2023.

Endeavor
Oct 10th, 2023
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American Business Times
Aug 14th, 2023
Amanotes Celebrates 50 Years of Hip-Hop with "HIP-HOP GOLD" Campaign

SINGAPORE, August 14, 2023/ EINPresswire.com / -- Amanotes, the leading global music game publisher, is proud to announce the electrifying launch of its "HIP-HOP GOLD" campaign, a mind-blowing celebration of Hip-Hop's 50th anniversary.

Music Business Worldwide
Aug 1st, 2023
Reactional Music strikes personalized-music-for-games deal with mobile games publisher amanotes, which reaches 100m monthly users

Nearly four months after joining Reactional Music’s $2 million Pre-Series A funding round, Singapore-based Amanotes has partnered with the music-for-gaming company to offer realtime music personalization and introduce in-game music purchase options for gamers.