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Rebellion

Independent game developer and publisher

Senior Game Designer

Full-TimeUpdated on 10/17/2026
No salary listed
Senior
Warwick, UK+1 moreMore locations: Oxford, UK
In PersonRelocation assistance, including temporary accommodation, is available.
Product & Experience Design

About the job

Requirements
  • Proven knowledge of creating game designs, documents, and prototype specifications and translating design ideas into gameplay.
  • Expert understanding of the video game development process, including working to deadlines, and prototyping and iterating appropriately.
  • Previous hands-on experience of combat and/or encounter design, with a focus on crafting a specific player experience.
  • Practical experience implementing and troubleshooting gameplay using scripting or equivalent in-engine tools.
  • Working knowledge of adjacent design areas such as artificial intelligence behaviours and weapon design.
  • Working knowledge of standard game development production pipelines.
  • Willingness and ability to deliver high-quality results with minimal oversight.
  • Experience and desire to focus and mentor individuals and teams to achieve a specific outcome to drive performance and solve problems creatively.
Responsibilities
  • Create high-quality game features, design documents and prototype specifications that can be used throughout the production process.
  • Build, script, debug and iterate on combat encounters in-engine, taking them from initial concept through to production quality.
  • Shape encounter pacing, enemy composition, spawning and difficulty to create varied combat experiences that support the game’s creative vision.
  • Regularly play the game in production and proactively give feedback to other members of the team on their work, whilst ensuring any feedback is in line with the creative vision of the game and the overall design set out by your lead.
  • Use playtesting and feedback to evaluate your own work, identify issues and refine encounters against the intended player experience and game vision.
  • Proactively identify and raise any upcoming issues on behalf of the team to your lead during production.
  • Collaborate with multi-disciplinary teams to drive the vision for these new production concepts and methods and support the overall design workflow.
  • Mentor and support junior members of the game design team through practical feedback.
Desired Qualifications
  • Previous work experience on shooter, sandbox, open-world or multiplayer titles is beneficial but not essential.

About the company

Rebellion operates as a European multimedia studio that develops and publishes video games and also produces content across books, comics, TV, and film. Its games, like Sniper Elite, are designed for PC and consoles with a focus on stealth and action, while it leverages the 2000 AD comic archive and owns a large film studio to extend its IP across media. What sets it apart is its combination of game development, publishing, extensive comic IP, and a substantial film production capacity, all rooted in its 1992 origins. Its goal is to grow into a leading cross-media entertainment company by expanding its IP across books, comics, TV, and film while continuing to publish and develop its flagship franchises.

Company Size

201-500

Company Stage

N/A

Total Funding

N/A

Headquarters

Oxford, United Kingdom

Founded

1992

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Simplify's Take

What believers are saying

  • Atomfall became immediately profitable in May 2025 and remains Rebellion's biggest launch.
  • Rebellion announced Alien Deathstorm in March 2026, with day-one Xbox Game Pass distribution.
  • Rogue Trooper trailer, weekly 2000 AD relaunch, and new adaptations expand monetization in 2026.

What critics are saying

  • Alien Deathstorm lands on Game Pass in 2027, compressing premium sales and margins.
  • Rebellion's portfolio still leans on Sniper Elite and Atomfall; a miss hurts 2027 revenue.
  • Cross-media bets on Rogue Trooper and comics can distract talent from core game execution.

What makes Rebellion unique

  • Rebellion owns 2000 AD and Judge Dredd, powering games, comics, and film in 2026.
  • Atomfall and Sniper Elite give Rebellion a rare independent, multi-hit game franchise stack.
  • Rebellion controls original IP across games, comics, merchandise, and Rogue Trooper media.

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Benefits

  • Health Insurance
  • Dental Insurance
  • Vision Insurance
  • Life Insurance
  • Disability Insurance
  • Parental Leave
  • Relocation Assistance
  • Wellness Program
  • Mental Health Support
  • Employee Discounts
  • Company Social Events
  • Paid Holidays

Company News

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CalmWave, the creator of the Quiet ICU, today announced that it has closed a $5.25 million financing round led by Third Prime with participation from

VentureBeat
Jul 19th, 2023
Good Shepherd To Develop Games Based On Rebellion’S Comic Books Like Judge Dredd

Missed the GamesBeat Summit excitement? Don't worry! Tune in now to catch all of the live and virtual sessions here. Good Shepherd Entertainment, a division of Devolver Digital, has partnered with Rebellion to make games based on Rebellion’s 2000 AD comic books.The comic book property, which Rebellion purchased in 2000, includes intellectual properties such as Sláine, Judge Dredd and Rogue Trooper. The agreement includes game adaptations of stories from 2000 AD, as well as Rebellion’s other comic intellectual property including Roy of the Rovers and Battle Action.Good Shepherd has been producing games since 2011 with hits like Monster Train and the Transport Fever franchises. Amanda Kruse, head of business development and publishing for Good Shepherd, said in an interview with GamesBeat, that the adaptation space has been strong in recent years as game makers go after entertainment brands like John Wick.“We are huge fans of Rebellion and 2000 AD,” said Kruse. “It’s still early days, but building this out with partners who understand the art of adaptation across mediums has been incredible. We are excited to bring fans the hits they are expecting, but even more excited to play with the deep cuts in the library.”Rebellion was founded in 1992 and is one of the world’s most successful independent game studios