A

Astrid Entertainment

Develops multiplayer open-world sandbox games

Senior Gameplay Engineer - Characters

Full-TimeUpdated on 10/17/2026
No salary listed
Senior
Remote in UK
RemoteRegular in-person team meetups are held.
Software EngineeringGame Engineering

About the job

Requirements
  • Proven experience developing artificial intelligence behaviours in Unreal Engine.
  • An interest in Character, Controls, and Camera, and experience in a third-person game.
  • Working knowledge of State Trees, Blackboards, Perception, and Gameplay Ability System (GAS).
  • Strong teamwork and collaboration skills.
  • Solid knowledge of C++.
  • Experience identifying and addressing performance bottlenecks in user interface and gameplay systems.
Responsibilities
  • Design and create artificial intelligence behaviours in Unreal Engine using State Trees and Blackboards.
  • Build and iterate on characters, cameras, and controls.
  • Integrate artificial intelligence with the rest of the game systems to create a fun, exciting living world.
  • Share knowledge, mentor, and support colleagues in the area of expertise.
  • Champion engineering quality.
  • Partner with engineers, designers, and artists to deliver player-facing features.
Desired Qualifications
  • Experience with Unreal Replication.
  • Background in cooperative or multiplayer character systems, including replication, prediction, and lag compensation.
  • Exposure to artificial-intelligence-driven narrative or social simulation systems.
  • Experience with systemic game design, including emergent mechanics, simulation-driven worlds, and sandbox titles.

About the company

Astrid Entertainment builds multiplayer open-world sandbox games and uses a Open-Dev approach, inviting players to contribute ideas and feedback from the early stages to shape the game. Their primary product is an unannounced title sold to customers, with ongoing development guided by community input rather than solely internal design. The company differentiates itself through its explicit community-driven process, founders with strong modding and gaming backgrounds (e.g., Arma 3) and a focus on creative, social, and emergent gameplay in a PC online environment, aiming to align the final product with players’ desires. The goal is to create a widely adopted, player-centric game that reflects community ideas while growing through the sale of the game and a sustainable, collaborative development model.

Company Size

11-50

Company Stage

N/A

Total Funding

N/A

Headquarters

Los Angeles, California

Founded

2022

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Simplify's Take

What believers are saying

  • Astrid's site updated July 31, 2026, says engineering hiring remains active.
  • LinkedIn on September 1, 2026 promised big news and continued team growth.
  • GamesIndustry's February 5, 2025 profile shows continued press interest and momentum.

What critics are saying

  • Astrid still has one unannounced game, so product risk remains concentrated.
  • No public funding since the May 2022 $1.5 million pre-seed limits runway transparency.
  • Open-Dev backlash kills the launch audience and strands Astrid's only game.

What makes Astrid Entertainment unique

  • Sharon Tal Yguado brings Amazon, Fox, and worldbuilding credibility across media.
  • Astrid's cooperative open-world sim targets emergent multiplayer stories, not linear content.
  • Open-Dev invites players early, building audience before launch and shaping design.

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Benefits

  • Health Insurance
  • Unlimited Paid Time Off
  • Flexible Work Hours
  • Remote Work Options
  • Company Equity

Growth & Insights and Company News

Headcount

6 month growth

-4%

1 year growth

0%

2 year growth

33%
GamesIndustry.biz
Nov 14th, 2022
Former Amazon and Fox exec announces new developer Astrid Entertainment

Media executive Sharon Tal Yguado has announced the creation of her games studio, Astrid Entertainment. The new develop…