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Rebellion

Independent game developer and publisher

Narrative Designer

Full-TimeUpdated on 10/17/2026
No salary listed
Mid
Warwick, UK+1 moreMore locations: Oxford, UK
In PersonRelocation assistance, including temporary accommodation, is available.
Content & WritingCopywriting & Creative Writing

About the job

Requirements
  • Advanced knowledge of creating narrative design documents and specifications.
  • Willingness and ability to deliver high-quality results using the tools and processes required for the job.
  • Advanced knowledge of the video game development process.
  • Advanced knowledge of production pipelines.
Responsibilities
  • Take ownership of systems with a primary narrative focus, ensuring setup and implementation align with project scope and design direction, and collaborate with other design specialisms to define all narrative content within the game.
  • Apply best practices, production pipelines, and workflows with limited guidance.
  • Use appropriate tools, including in-house tools, to implement narrative and dialogue with moderate oversight.
  • Develop detailed narrative design documents independently and in close collaboration with other disciplines, based on the project's creative vision, with moderate oversight.
  • Interface with Level Design to design and implement quest structure into levels.
  • Interface with Systems Design to support the creation and implementation of gameplay mechanics, quests, and objectives that tie into game structure.
  • Collaborate with UI to design suitable communication of quest structure to the player.
  • Implement lines in the dialogue system, including managing localised text.
  • Collaborate with Audio to manage creation of casting documents for main characters, create and format recording scripts, and, where appropriate, support recording sessions by providing context and narrative direction.
  • Assist in scheduling and task tracking of narrative work and obtain time estimates from downstream departments.
  • Communicate and collaborate with code on the creation and iteration of dialogue tools and mechanics.
  • Regularly play the game and evaluate own work to ensure it aligns with project direction and intended feel, raising identified issues with appropriate stakeholders.
  • Support the Lead Narrative Designer with ad hoc tasks and duties.

About the company

Rebellion operates as a European multimedia studio that develops and publishes video games and also produces content across books, comics, TV, and film. Its games, like Sniper Elite, are designed for PC and consoles with a focus on stealth and action, while it leverages the 2000 AD comic archive and owns a large film studio to extend its IP across media. What sets it apart is its combination of game development, publishing, extensive comic IP, and a substantial film production capacity, all rooted in its 1992 origins. Its goal is to grow into a leading cross-media entertainment company by expanding its IP across books, comics, TV, and film while continuing to publish and develop its flagship franchises.

Company Size

201-500

Company Stage

N/A

Total Funding

N/A

Headquarters

Oxford, United Kingdom

Founded

1992

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Simplify's Take

What believers are saying

  • Atomfall became immediately profitable in May 2025 and remains Rebellion's biggest launch.
  • Rebellion announced Alien Deathstorm in March 2026, with day-one Xbox Game Pass distribution.
  • Rogue Trooper trailer, weekly 2000 AD relaunch, and new adaptations expand monetization in 2026.

What critics are saying

  • Alien Deathstorm lands on Game Pass in 2027, compressing premium sales and margins.
  • Rebellion's portfolio still leans on Sniper Elite and Atomfall; a miss hurts 2027 revenue.
  • Cross-media bets on Rogue Trooper and comics can distract talent from core game execution.

What makes Rebellion unique

  • Rebellion owns 2000 AD and Judge Dredd, powering games, comics, and film in 2026.
  • Atomfall and Sniper Elite give Rebellion a rare independent, multi-hit game franchise stack.
  • Rebellion controls original IP across games, comics, merchandise, and Rogue Trooper media.

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Benefits

  • Health Insurance
  • Dental Insurance
  • Vision Insurance
  • Life Insurance
  • Disability Insurance
  • Parental Leave
  • Relocation Assistance
  • Wellness Program
  • Mental Health Support
  • Employee Discounts
  • Company Social Events
  • Paid Holidays

Company News

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CalmWave, the creator of the Quiet ICU, today announced that it has closed a $5.25 million financing round led by Third Prime with participation from

VentureBeat
Jul 19th, 2023
Good Shepherd To Develop Games Based On Rebellion’S Comic Books Like Judge Dredd

Missed the GamesBeat Summit excitement? Don't worry! Tune in now to catch all of the live and virtual sessions here. Good Shepherd Entertainment, a division of Devolver Digital, has partnered with Rebellion to make games based on Rebellion’s 2000 AD comic books.The comic book property, which Rebellion purchased in 2000, includes intellectual properties such as Sláine, Judge Dredd and Rogue Trooper. The agreement includes game adaptations of stories from 2000 AD, as well as Rebellion’s other comic intellectual property including Roy of the Rovers and Battle Action.Good Shepherd has been producing games since 2011 with hits like Monster Train and the Transport Fever franchises. Amanda Kruse, head of business development and publishing for Good Shepherd, said in an interview with GamesBeat, that the adaptation space has been strong in recent years as game makers go after entertainment brands like John Wick.“We are huge fans of Rebellion and 2000 AD,” said Kruse. “It’s still early days, but building this out with partners who understand the art of adaptation across mediums has been incredible. We are excited to bring fans the hits they are expecting, but even more excited to play with the deep cuts in the library.”Rebellion was founded in 1992 and is one of the world’s most successful independent game studios