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Voodoo

Free mobile games monetized by ads

Quality Assurance Engineer - Puzzle & Midcore Games

Manual & Functional QAConfirmed live in the last 24 hours
Full-timeNo salary listed

About the Job

Requirements

  • At least 3 years of experience as a Quality Assurance Engineer in mobile games, demonstrating ownership and successful project completion.
  • Ability to take tasks from start to finish with little assistance and independently identify and address issues.
  • Experience using various testing tools and methodologies for mobile games.
  • Fluent English, both speaking and writing.

Responsibilities

  • Conduct comprehensive testing of mobile games to identify and document crucial defects, owning the QA process to assure quality and user experience.
  • Assist in creating processes and tools to improve the overall quality of the game.
  • Follow the technical KPIs of live games and propose strategies to improve them continuously.
  • Coordinate closely with design and development teams, understand game mechanics, and provide feedback to improve and refine the product.
  • Prioritize and execute testing tasks at different development stages in line with project timelines and objectives, independently addressing and resolving issues found.
  • Participate in constructive dialogue with team members to facilitate collaboration and innovation.
  • Work with central technology teams on quality-related initiatives.

Desired Qualifications

  • Good understanding of free-to-play games and game design principles.
  • Release management experience.

About the Company

Voodoo

Free mobile games monetized by ads

Voodoo.io creates free, accessible mobile games and apps, mainly hyper-casual games, and earns revenue through advertising. It also provides advertising services to brands that want to reach a premium mobile gaming audience. The games run by displaying ads via partnerships with ad networks; data analytics help optimize user engagement and ad performance, with a focus on user consent, privacy controls, and avoiding data collection from anyone under 16. The company differentiates itself with a large in-house team of artists and developers for mobile marketing content, a broad U.S. user base, and an integrated approach that combines entertaining free games with brand advertising opportunities. Its goal is to reach millions of global users with free content while generating ad-based revenue and helping brands connect with mobile gamers in a privacy-conscious manner.

Company size
501-1,000
Company stage
Late Stage VC
Total funding
$492.6M
Headquarters
Paris, France
Founded
2013

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