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California Academy of Sciences

Science museum with aquarium and planetarium

Associate Director - Creative Technology

Engineering LeadershipConfirmed live in the last 24 hours
Full-timeSan Francisco, CA, USA$150k - $165k

About the Job

Requirements

  • At least 10 years of professional experience in creative technology and immersive media, including 3–5 years in technical leadership.
  • Proven ability to deliver complex, large-scale public experiences, such as museum exhibitions or planetariums, using real-time media, interactive environments, and physical computing through full project lifecycles.
  • A bachelor's degree in a relevant technical or design field is required.
  • Demonstrated experience developing and implementing innovative immersive and emerging-technology experiences across the visitor journey, from pre-visit engagement through the onsite experience and post-visit connection.
  • Ability to drive creative technology strategy and team culture while leading complex initiatives through their full lifecycle, including roadmaps, budgets, risk assessment, maintenance, upgrades, and operational handoff.
  • Ability to develop collaborator networks across multiple industries and areas of research to identify opportunities for innovation in Academy experiences and tools.
  • Ability to facilitate productive collaboration across administration, data science, creative, physical and natural science, engineering, architecture, and fabrication disciplines, internally and externally.
  • Deep knowledge of real-time development, including Unity, Unreal, and TouchDesigner; interactive systems; physical computing; generative AI; and audiovisual and projection integration, with familiarity in planetarium environments.
  • Fluency in modern programming languages such as Python, C++, and JavaScript, and collaboration software such as Asana and Google Workspace.
  • Ability to transport up to 30 pounds, stand or walk on exhibit floors, review installations, and participate in onsite fabrication and installation activities as needed.
  • Ability to use a computer frequently and participate in in-person and virtual meetings.

Responsibilities

  • Serve as Creative Technology Lead on major exhibition, immersive, interactive, and planetarium initiatives from early visioning and technical concept development through development, integration, installation, commissioning, launch, and operational handoff.
  • Collaborate with colleagues during early exhibit discovery and ideation, produce proof-of-concept examples and rapid hardware and software sketches, inspire new thinking about exhibit possibilities, and help the broader team understand risks before design decisions are fixed.
  • Lead hands-on prototyping, iterative development, and visitor testing to ensure experiences are engaging, accessible, high-performing, maintainable, and durable in a high-volume public environment.
  • Foreground emerging technologies, including computer vision, projection mapping, touchless interaction, generative AI, augmented, virtual, and extended reality, and physical computing, with a critical, audience-centered focus on advancing the Academy's mission.
  • Oversee technical deliverables, including system architectures, specifications, interaction flows, network requirements, commissioning plans, and operational documentation; direct specialized studios, contractors, integrators, and vendors from scope development and proposal evaluation through performance management and delivery.
  • Engage with science subject matter experts to develop novel experience technologies that make knowledge about the natural world exciting and accessible to a general audience.
  • Lead the Creative Technology function within the Experience Studio, set its vision, priorities, and ways of working, and partner across planetarium, exhibitions, science, and operations as the accountable strategic lead for public-facing technology.
  • Develop and maintain a multi-year technology roadmap integrating new experience development, system lifecycle needs, capital planning, and institutional priorities; communicate opportunities, risks, tradeoffs, budgets, and investment recommendations to leadership and non-technical stakeholders.
  • Manage, coach, and develop a multidisciplinary team of creative technologists, electronic engineers, and planetarium engineers, balancing capacity between ambitious new work and reliable operation of existing systems.
  • Foster a culture of experimentation, creative risk-taking, technical excellence, accountability, and continuous learning.
  • Oversee the technology portfolio supporting public experiences, including exhibition interactives and Morrison Planetarium systems such as projection, visualization, immersive media, sensors, and supporting infrastructure, to ensure reliable daily operation.
  • Establish standards and practices for preventive maintenance, monitoring, troubleshooting, incident response, documentation, backups, spares, configuration management, testing, commissioning, and operational handoff.
  • Assess condition, obsolescence, cybersecurity dependencies, vendor support, and technical risk; develop prioritized multi-year upgrade, replacement, and capital-investment plans that minimize visitor impact and are supportable in daily operations.
  • Maintain service relationships and support agreements with vendors, integrators, fabricators, and specialized contractors; track reliability, maintenance performance, system health, and readiness to inform priorities and investment decisions.
  • Follow Academy safety regulations and institutional policies, and perform other duties as assigned.
  • Perform other duties as assigned.

Desired Qualifications

  • An advanced degree is preferred.

About the Company

California Academy of Sciences

Science museum with aquarium and planetarium

The California Academy of Sciences is a museum and research institution in San Francisco that combines an aquarium, a planetarium, and a natural history museum under one roof. It offers exhibits, live animals, planetarium shows, and digital content, plus educational programs and virtual learning to help people learn about biodiversity and conservation. It distinguishes itself by housing multiple sciences in a single building, maintaining active research collections, and providing extensive digital content and citizen science opportunities. Its goal is to explore, explain, and sustain life on Earth by advancing scientific knowledge, educating the public, and engaging people in conservation.

Company size
501-1,000
Company stage
Not listed
Total funding
Not listed
Headquarters
San Francisco, CA
Founded
1853

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