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Riot Games

Online multiplayer game developer and publisher

Staff Software Engineer - Central Technology, Data Foundations

Backend EngineeringPosted on Nov 11
Full-timeLos Angeles, CA, USANo salary listedIn-person

About the Job

Requirements

  • A bachelor's degree in Computer Science or a comparable field is required.
  • Understanding of core data engineering concepts and data pipelines is required.
  • At least 7 years of experience with Python and SQL is required.
  • At least 5 years of experience working with data warehousing is required.
  • Experience working in an Agile and DevOps environment is required.

Responsibilities

  • Build and enhance systems that help team members engage more effectively with tools in the data ecosystem.
  • Attend stand-ups and team rituals and work with other software engineers to deliver team goals.
  • Participate in code reviews with other team members.
  • Participate in an on-call rotation to support live products.
  • Provide meaningful code reviews for other team members.
  • Work collaboratively with non-technical customers to accomplish deliverables.

Desired Qualifications

  • Experience with machine learning operations, pipelines, and infrastructure.
  • Experience with open-source extract, transform, and load (ETL) frameworks such as Airflow, Luigi, or similar frameworks.

About the Company

Riot Games

Online multiplayer game developer and publisher

Riot Games develops and publishes online multiplayer video games, with League of Legends as its flagship title. The game is free-to-play and supported by in-game purchases like cosmetic items and skins, while competitive play drives engagement through its esports ecosystem. Riot Games also runs Riot Forge, a publishing arm that partners with third-party developers to create new games within the League of Legends universe. The company earns revenue from cosmetic microtransactions, esports events, sponsorships, and merchandise. What sets Riot Games apart is its emphasis on building a large, global community around its titles and expanding its universe through collaborations with external developers. The goal is to create enduring, connected gaming experiences that sustain a vibrant community and a growing esports ecosystem around its flagship franchises.

Company size
5,001-10,000
Company stage
Acquired
Total funding
$15M
Headquarters
Los Angeles, CA
Founded
2006

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