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Panic Button

Porting and optimization studio for games

Senior Software Engineer

Game EngineeringConfirmed live in the last 24 hours
Full-timeAustin, TX, USA$100k - $200kIn-person

About the Job

Requirements

  • At least 4 years of work experience in gaming.
  • A bachelor's degree in Computer Science or Software Engineering, or equivalent experience.
  • Strong knowledge of C++.
  • Ability to support and maintain existing systems.
  • Ability to collaborate with other engineers, artists, and designers.
  • Experience with multithreaded, real-time systems.
  • Experience balancing performance and maintainability.

Responsibilities

  • Support and maintain existing systems.

Desired Qualifications

  • Experience with Unreal Engine or other proprietary engines.
  • Experience with modern console hardware.
  • Game industry experience.
  • Experience with low-level memory management and optimization.

About the Company

Panic Button

Porting and optimization studio for games

Panic Button is a game porting and development studio that specializes in bringing existing titles to multiple platforms, especially consoles. They optimize performance, memory use, and online stability to deliver smooth, faithful versions on Switch, PS4 Pro, Xbox One, and PC. They stand out for handling technically demanding ports, such as Doom on Switch, and for ongoing collaborations with major publishers to broaden a game's reach. Their goal is to help players access more games across different systems with solid, stable experiences.

Company size
11-50
Company stage
Not listed
Total funding
Not listed
Headquarters
Austin, TX
Founded
2007

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