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Razer

Develops gaming hardware, software, and peripherals

AI Engineer - Multimodal Systems

Computer VisionUpdated on Nov 12
Full-timeFranceNo salary listedIn-person

About the Job

Requirements

  • Proficiency in C++ for high-performance implementation.
  • Solid understanding of machine learning fundamentals, including convolutional neural networks, transformers, and multimodal fusion.
  • Experience with OpenCV, PyTorch, or TensorFlow for model integration.
  • Background in computer vision or audio event classification.
  • Familiarity with dataset management, labeling, and augmentation techniques.
  • Experience with real-time inference and model compression for deployment.
  • Understanding of applied AI engineering and the model lifecycle.
  • Experience processing multimodal video, audio, and metadata.
  • Ability to work systematically on scalability, reproducibility, and deployment.

Responsibilities

  • Design and implement AI components for in-game event recognition, multimodal learning, and model optimization.
  • Develop computer vision and audio processing pipelines for automated dataset generation and labeling.
  • Collaborate on training workflows for the top 100, 500, and 3000 games.
  • Build a video decluttering pipeline to filter irrelevant gameplay segments.
  • Work closely with the Lead Engineer on model deployment optimization and software development kit integration.
  • Implement and maintain C++ modules for data acquisition, inference, and model serving.
  • Tune performance and reduce inference latency for on-device intelligence.
  • Develop and optimize AI components for multimodal in-game event recognition, video dataset generation, and model deployment.
  • Build AI modules for computer vision and audio-based in-game event detection.
  • Implement data preprocessing and feature extraction pipelines.
  • Train, validate, and deploy models across the top 100–3000 games.
  • Design a video decluttering pipeline for gameplay quality refinement.
  • Collaborate with software development kit developers on on-device inference optimization.
  • Ensure low-latency, high-accuracy inference performance.

About the Company

Razer

Develops gaming hardware, software, and peripherals

Razer designs and sells gaming hardware and software for gamers and tech enthusiasts. Its products include laptops, desktops, monitors, mice, keyboards, audio devices, and chairs, plus software such as Chroma RGB that customizes lighting and optimizes performance. It differentiates itself with an integrated hardware-software ecosystem, esports sponsorships, and direct-to-consumer sales. Its goal is to be a leading global gaming brand by expanding its hardware-software ecosystem and presence in gaming communities.

Company size
1,001-5,000
Company stage
IPO
Headquarters
Irvine, CA
Founded
1998

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