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BeamNG

Real-time soft-body vehicle dynamics engine

Automotive Engineer Intern - Formula Student Simulation & Dynamics

Design EngineeringConfirmed live in the last 24 hours
InternshipRemote in GermanyRemote

About the Job

Requirements

  • Currently pursuing a degree in Automotive Engineering, Mechanical Engineering, or a related technical field.
  • Active or past involvement in a Formula Student team is preferred, ideally in chassis and suspension design or vehicle dynamics simulation.
  • Familiarity with the Formula Student rulebook and design constraints is required.
  • Eagerness to learn text-based physics configuration with JBeam and basic scripting is required.
  • Ability to explain technical concepts clearly in writing is required.
  • Familiarity with BeamNG, Visual Studio Code, Blender, and Git or SVN is advantageous but not mandatory.

Responsibilities

  • Develop the physics model of a Formula Student race car in BeamNG using JBeam.
  • Create or adapt the vehicle's 3D mesh for visual representation.
  • Select and integrate chassis, suspension, wheel, and powertrain configurations.
  • Implement simulation scenarios for core Formula Student dynamic events.
  • Develop documentation and tutorials to help future Formula Student teams use BeamNG for virtual vehicle testing.

Desired Qualifications

  • Formula Student team involvement, ideally in chassis and suspension design or vehicle dynamics simulation.
  • Familiarity with BeamNG, Visual Studio Code, Blender, and Git or SVN.

About the Company

BeamNG

Real-time soft-body vehicle dynamics engine

BeamNG creates a soft-body physics engine for real-time vehicle dynamics and damage, powering the game BeamNG.drive since 2013 and BeamNG.tech for non-commercial scientific studies. The engine models deformable vehicle components and complex collisions in real time, enabling both entertainment gameplay and research uses such as driver behavior analysis, autonomous vehicle training, and machine learning. Unlike typical game engines that rely on rigid bodies, BeamNG emphasizes detailed deformation and damage under various driving scenarios, and it offers free BeamNG.tech access for non-commercial research to foster wider adoption. The company pursues broader commercial partnerships, ongoing updates to BeamNG.drive (moving beyond Early Access), and a global, collaborative team culture focused on regular in-person meetups and industry events to strengthen productivity. Its core goal is to advance high-fidelity simulation and apply it across gaming and scientific applications.

Company size
51-200
Company stage
Not listed
Total funding
Not listed
Headquarters
Bremen, Germany
Founded
2013

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