Winter 2027

Software Engineer Intern

Winter 2027

Updated on 8/19/2026

Figma

Figma

1,001-5,000 employees

Web-based design tool with real-time collaboration

Compensation Overview

$55/hr

+ Housing stipend + Travel reimbursement

San Francisco, CA, USA + 1 more

More locations: New York, NY, USA

Remote

The internship is based in the San Francisco or New York hub; in-person onboarding is required.

Category
Software Engineering (1)
Required Skills
Claude
Python
JavaScript
Distributed Systems
Data Structures & Algorithms
Java
C/C++

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Requirements
  • Experience writing clean code in at least one general-purpose programming language such as C++, JavaScript, Python, or Java.
  • A solid grasp of core computer science concepts such as data structures and algorithms.
  • Experience solving technical problems through school, work, or personal projects.
  • Experience using artificial intelligence-assisted development tools such as GitHub Copilot, ChatGPT, or Claude to write, debug, and optimize code.
  • Interest in exploring how systems are designed and operate, from infrastructure to user interface.
Responsibilities
  • Be fully embedded onto a Figma engineering team.
  • Contribute to projects that directly align with team goals and impact.
  • Collaborate with engineers, product managers, designers, and quality assurance to break down features and plan timelines.
  • Build, document, and maintain tests, features, or infrastructure.
  • Share feedback and participate in peer code review.
  • Ship projects by the end of the internship.

Figma provides a web-based design platform that lets individuals and teams create and edit user interfaces, experiences, and graphics in real time. Its core product is a browser-based editor where designers can wireframe, prototype, and iterate on designs, while multiple people can work on the same file at the same time from anywhere. The platform works by hosting design projects in the cloud, syncing changes instantly, and offering features like components, prototyping, and design systems, with a freemium model and paid plans for teams and enterprises. Compared to competitors, Figma is distinguished by its strong emphasis on live collaboration directly in the browser, ease of sharing, and seamless cross-file teamwork without installing software. Its goal is to make design accessible to everyone and to become the central hub where teams collaborate on UI/UX, graphics, and prototypes."} )

Company Size

1,001-5,000

Company Stage

IPO

Headquarters

San Francisco, California

Founded

2012

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Simplify Jobs

Simplify's Take

What believers are saying

  • Q2 2026 revenue hit $370.1 million, up 48%, with 136% net dollar retention.
  • Figma raised full-year 2026 revenue guidance to $1.463 billion-$1.467 billion after AI credit monetization.
  • The Bud acquihire and GPT-5.6 launch deepen Figma's push into coding and prototyping.

What critics are saying

  • Khan v. Figma challenges AI training on customer designs, threatening trust and enterprise renewals.
  • AI inference costs doubled cost of revenue in Q2 2026, compressing margins despite 48% growth.
  • Bud and Orchids shutdown shows Figma is buying talent, not defensible startups; rivals still ship faster.

What makes Figma unique

  • Browser-native collaboration makes Figma the default workspace for distributed product teams.
  • Config 2026 added Motion, code layers, and MCP connectors, tightening design-to-code workflows.
  • Figma Make plus GPT-5.6 turns static designs into interactive prototypes inside one canvas.

Help us improve and share your feedback! Did you find this helpful?

Benefits

Competitive salary & equity

Retirement with company contribution

Mental health and wellness benefits

Company recharge days

Work from home stipend

Health, Dental, & Vision

Parental leave & fertility support

Generous PTO

Learning & development stipend

Cell phone reimbursement

Growth & Insights and Company News

Headcount

6 month growth

-4%

1 year growth

3%

2 year growth

0%
Drift Catch
Aug 17th, 2026
Tool Radar: A faster model, smarter text wrap, your own key.

Tool Radar: A faster model, smarter text wrap, your own key. August 17, 2026 · Last updated 2026-08-17 · By Drift Catch Drafted with AI assistance, reviewed before publishing. Welcome back to Tool Radar - its running note on the adjacent tools Drift Catch is watching for freelancers. By "adjacent" Drift Catch mean the tools that sit next to the work itself: the AI assistant you draft with, the design app you mock up in, the editor you ship from, the notes app that holds your second brain. Drift Catch do not cover other freelance-management apps here - this is about the rest of your stack. Two filters run through everything below. The first is the question this series keeps returning to: does it remove a decision, or does it just add a tab? The second is the one solo freelancers forget until it matters: what happens to your work if this tool disappears - can you get your stuff out? This week gave each filter something honest to chew on. AI: another fast workhorse, and the flagship still runs late. Google released Gemini 3.7 Flash on August 13, its fast, efficient everyday model built for coding, web work, and agent tasks, and it landed only about three weeks after the previous Flash - while the flagship in the same generation is still running behind. So the pattern from a couple of weeks ago holds: the tier you actually reach for all day keeps improving on a quick cadence, and the big model you were told to wait for keeps not arriving. For a freelancer, the useful read is not the benchmark. It is the cadence itself. When the everyday model gets quietly replaced under the same name every few weeks, "use the latest model" stops being a stable instruction - the latest one is a moving target you cannot pin your process to. * A faster draft is still a draft, never a send. For anything a client sees - a proposal, a scope description, a payment reminder - read every line yourself. A quicker model just gets a rough answer onto the page sooner; the editing is still your job. * Pin your process to the task, not the version. Decide what you use AI for - first drafts, outlines, rewrites - and let the model underneath change without changing your habit. That way a new release is a free upgrade, not a reason to re-learn your own workflow. * Note that introductory pricing is temporary. This model's launch pricing is set to step up at the start of next year. That is normal, but it is a reminder to check what a tool actually costs on your own account before you lean on it. This is also how Drift Catch think about AI inside Drift Catch. Its two AI features - AI-Assisted Drafting on templates, and support-email triage - both produce a draft that a human reviews before anything is sent. Drift Catch let the model get a first version onto the page; Drift Catch never let it have the last word. Design: line breaks became a setting instead of a chore. Figma added two text-wrap options, Balance and Pretty, on August 14. Balance spreads a short block of text evenly across its lines - meant for headlines, buttons, badges, and tooltips, where the shape matters. Pretty stops a single word from being stranded alone on the last line of longer copy like body text and descriptions. You can set either on a text layer, a text style, or a single paragraph. Run it through the first filter and it is close to a pure example. Nudging text so the last line does not end on one orphaned word is exactly the kind of fiddly, manual decision designers used to make by hand, over and over, on every layout. Turning it into a default removes that decision - the tool now does the boring judgment call so you do not re-make it a hundred times. The best small features are the ones that retire a chore you did not even notice you were repeating. The freelancer angle underneath is consistency. When the tidy line break is a setting rather than a manual tweak, your work reads the same way across every screen and every revision - which is one less thing a client can point at and call "off" when a project starts to drift. Dev: run the assistant on your own key. VS Code 1.133, out August 12, lets you switch which AI provider answers between turns, and - the part worth flagging - run its agent using your own API key even when you are signed out of the editor's account. Previously, changing providers meant reconfiguring the whole setup; now it is a mid-conversation switch, and the signed-out mode - currently marked experimental - means the assistant will work against a key you hold directly. That "bring your own key" detail is squarely a second-filter story. When you supply the key, the relationship with the model vendor is yours - not something mediated by, and lost with, a single editor account. If the tooling around it changed tomorrow, you would still have the key and the direct line to the model. It is a small thing, but it is the difference between renting access through a middle layer and holding it yourself. The freelancer takeaway is the same instinct Drift Catch keep coming back to: prefer the setup where "can I still get at this if the app around it changes" already has a good answer. General information, not legal or financial advice - check a tool's current pricing, terms, and data handling on your own account before you rely on any of the above. The gap none of these touch. The agreement around the work is the one thing this week's updates leave untouched - and it is the part that actually decides whether you get paid. A faster model, tidier type, and a key you own all make the doing better; none of them settle what was promised, what counts as extra, or when the money arrives. That gap is the whole reason Drift Catch exists, and it is the one piece of your stack Drift Catch would argue you most want to own outright rather than rent loosely. If its two filters are the checklist you want for the rest of your tools, its note on how to choose freelance management software goes deeper on the same instinct. If the "can I get my stuff out" thread is what pulled you through this edition, privacy-first freelance software is the matching read. And if the agreement itself is the thing that keeps leaking, what to include in a freelance contract covers the paperwork side, while freelance software that locks scope after signing is what Drift Catch built for the rest. Drift Catch run Tool Radar regularly. If there is an adjacent tool you think every freelancer should know about, tell Drift Catch at [email protected] - Drift Catch read every message, and good suggestions tend to show up in the next edition.

Yahoo Finance
Aug 13th, 2026
Figma reports $370M Q2 revenue, 48% growth as AI monetisation begins

Figma reported second quarter 2026 revenue of $370 million, representing 48% year-over-year growth and marking the company's third consecutive quarter of accelerated growth. The design software company announced its first full quarter of artificial intelligence monetization. Chief Executive Officer Dylan Field noted that AI adoption follows a familiar pattern for Figma, with a core group of users driving high usage before broader organizational adoption. The company's net dollar retention rate reached 136% in the quarter. Non-GAAP gross profit dollars grew 40% year-over-year, an acceleration from the previous quarter. Field expressed confidence in the AI consumption opportunity ahead, citing early adoption patterns amongst users as an indicator of future growth potential across customer organizations.

PageProof
Aug 12th, 2026
PageProof unveils PreProof(TM), giving creative teams better first proofs and fewer review rounds.

PageProof unveils PreProof(TM), giving creative teams better first proofs and fewer review rounds. PageProof's new PreProof(TM) capability helps designers catch spelling, brand, and compliance issues while they're still designing - before a proof is ever created. AUCKLAND, NEW ZEALAND - August 12, 2026 - PageProof, the industry-leading online proofing platform for enterprises, creative agencies, and marketing teams, today announced the launch of PreProof(TM), a new AI-powered capability that applies the familiar "preflight" concept to the creative review process. Powered by PageProof Intelligence(R), PreProof(TM) brings quality and brand checks earlier into the creative process, helping designers resolve issues before reviewers ever see a proof. The result is better first proofs, fewer review rounds, and faster approvals. PreProof(TM) helps designers catch preventable issues before a proof is even created and sent out for review - saving significant time. Why quality checks should happen before review. Most designers are familiar with preflight - the process of checking a document for technical issues before it's sent to print or production. But preflight has traditionally focused on output readiness, not review readiness. Every issue that surfaces during the review process, however small, creates additional work: comments, revisions, another proof version, and another round of review. Multiplied across projects, these preventable issues become a significant drain on time and productivity. PreProof(TM) changes that. While a designer is still refining a design, PreProof(TM) analyzes the work to help identify any ssues with spelling and grammar, brand guidelines, packaging requirements, accessibility, legal compliance, and other team-defined standards. By resolving these issues early, designers give reviewers more time to focus on meaningful creative and strategic feedback rather than preventable corrections. Key benefits of PreProof(TM). Fewer proof versions: Catch issues before a proof is created, reducing unnecessary revisions and review rounds. Faster approvals: Better first proofs mean less back-and-forth and quicker sign-off. Sharper reviewer focus: Enable reviewers to concentrate on creative and strategic feedback rather than preventable corrections. Broader quality coverage: Check spelling and grammar, brand guidelines, packaging requirements, accessibility, legal compliance, and more. Checks tailored to your team: Use PageProof Intelligence(R) agents configured around your organization's standards, guidelines, and requirements. Built into the design process: Run checks without leaving the tools where creative work is being produced, starting with the PageProof plugin for Adobe InDesign. Availability. PreProof(TM) is available in the PageProof plugin for Adobe InDesign and will be rolled out across additional PageProof design plugins, including Adobe Illustrator, Adobe Photoshop, Adobe Express, Figma, Canva, and Microsoft Office. PreProof(TM) UI summary example of how a file was reviewed using a Brand Agent with 4 issues flagged automatically. About PageProof. PageProof is the leading online proofing platform for reviewing and approving creative work. It enables teams to securely share any type of file, gather feedback, and manage approvals - all in one place. With powerful workflow automation, advanced proofing tools, and AI-powered capabilities, PageProof helps teams move creative work forward faster and with greater accuracy. PageProof integrates with tools including Adobe Creative Cloud, Canva, Figma, Microsoft Office, Asana, monday.com, Airtable, and ClickUp and delivers exceptional return on investment, as recognized in customer reviews on G2. Built for enterprise, PageProof offers patented triple-layer encryption, robust security controls, and scalable infrastructure to support teams worldwide.

Yahoo Finance
Aug 6th, 2026
Figma Q2 revenue jumps 48% to $370M but stock drops 17% on surging AI costs

Figma reported second-quarter revenue of $370.1 million, up 48% year over year and above guidance, but shares fell 16.52% in after-hours trading as AI-related costs pressured margins. The design software company posted adjusted earnings per share of $0.08, beating the $0.04 consensus estimate. Revenue also exceeded the $352 million analyst forecast. However, GAAP operating expenses surged to $426.9 million from $219.7 million a year earlier, producing a $117.3 million operating loss. Cost of revenue more than doubled to $60.5 million, and gross margin contracted to 84% from 89%. Figma guided third-quarter revenue to $373 million to $375 million, implying 36% growth—a deceleration from Q2's 48% pace. The company raised full-year revenue guidance by $40 million to between $1.463 billion and $1.467 billion. Net dollar retention rate stood at 136%, down from 139% in Q1.

Channel NewsAsia
Aug 5th, 2026
Figma's upbeat outlook fails to stem margin worries as AI costs mount; shares slump.

Figma's upbeat outlook fails to stem margin worries as AI costs mount; shares slump. 06 Aug 2026 04:08AM (Updated: 06 Aug 2026 06:43AM) Add CNA as a trusted source to help Google better understand and surface our content in search results. Aug 5: Figma on Wednesday reported a sharp rise in costs and a decline in profit margins as the design software company ramps up AI investments, triggering a 16 per cent slump in its shares in after-hours trading, despite a rosy annual revenue forecast. The company left its full-year operating income forecast unchanged and said second-quarter profit was hit by higher marketing spend tied to its annual user conference, Config. Known for its browser-based platform that allows design teams to collaborate in real time, Figma has leaned in hard on AI, embedding it across its portfolio to attract and retain more users. Earlier this year, the company launched an AI agent directly within the Figma canvas that can execute a variety of tasks such as altering design layouts and executing multi-step workflows. While the efforts helped boost Figma's June quarter revenue by 48 per cent to $370.1 million, above estimates of $351.6 million according to LSEG-compiled data, they pushed research and development costs 101.5 per cent higher, with total operating expenses nearly doubling to $426.9 million from last year. On a sequential basis, Figma's adjusted operating margin slid to 10 per cent from 16 per cent. "While we're seeing really strong momentum on the revenue side, we want to make sure that we're really investing on the new product side to ensure we can create durable modes of growth over the long term," Figma CFO Praveer Melwani told Reuters. Figma said its new usage-based pricing model for AI credits, launched in March, will start to deliver stronger results in the latter part of 2026 and early into 2027. Tools such as the Figma agent were driving new users to consume AI credits while prompting existing customers to deepen usage, the company said. It saw growth in both paid customer seats and AI credit add-ons in the quarter. Figma now expects full-year revenue between $1.463 billion and $1.467 billion, up from its prior forecast of $1.422 billion to $1.428 billion, and ahead of analysts' estimates of $1.44 billion.