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ByteDance

Builds content apps, business software and AI

Senior Research Scientist - Multimodal Large Language Model

Natural Language Processing & LLMsConfirmed live in the last 24 hours
Full-timeSan Jose, CA, USANo salary listedIn-person

About the Job

Requirements

  • A Master's or Ph.D. degree in Computer Science, Electrical Engineering, Machine Learning, Artificial Intelligence, or a related quantitative field is required.
  • Expertise in multimodal large model pre-training, post-training, fine-tuning, or cross-modal fusion technologies, with hands-on experience in model optimization, training workflow design, and performance tuning is required.
  • Proven research experience in large language model tool use, reinforcement learning, large language model agents, or interactive learning, with a deep understanding of single-turn and multi-turn interaction mechanisms is required.
  • Proficiency in core 2D/3D computer vision tasks, including detection, segmentation, depth estimation, image matching, and 3D scene perception is required.
  • Proficiency in Python and C++, with solid programming capabilities and experience developing large-scale models using mainstream deep learning frameworks such as PyTorch or TensorFlow is required.
  • Strong problem-solving and independent research abilities to address complex technical challenges in the integration of mixed reality and multimodal large language model tool use are required.

Responsibilities

  • Lead research and development of multimodal large language models tailored for mixed reality scenarios, integrating vision, point clouds, text, and other multimodal information, including model architecture optimization, cross-modal alignment, data construction, evaluation system enhancement, and end-to-end training and inference acceleration.
  • Drive research and implementation of multimodal large language model tool-use capabilities in mixed reality environments, enabling models to use spatial interaction and spatial computing tools, support single-turn and multi-turn tool calls, and solve complex user tasks through interaction.
  • Address challenges in long-horizon, multi-turn tool-augmented tasks in mixed reality, including context memory management, tool selection strategy, and error correction mechanisms.
  • Keep abreast of research in multimodal large language models, multimodal intelligence, and tool use, and lead application and deployment of innovative technologies in the company's mixed reality products.
  • Collaborate with software engineering, product design, and hardware development teams to translate research outcomes into practical features that enhance user experience.

Desired Qualifications

  • Publications at AI, machine learning, or computer vision conferences such as NeurIPS, ICML, ICLR, CVPR, ICCV, ECCV, ACL, or EMNLP focused on multimodal large models, large language model tool use, or agent systems are preferred.
  • Hands-on experience building large-scale multimodal large language model training pipelines, tool-use evaluation systems, or multimodal agent platforms is preferred.
  • Familiarity with mixed reality, augmented reality, virtual reality, spatial computing, or 3D scene reconstruction methods such as 3D Gaussian Splatting or Neural Radiance Fields is preferred.
  • Experience addressing long-horizon reasoning or asynchronous agent behavior challenges is highly valued.
  • Awards in competitions such as ACM-ICPC, NOI/IOI, TopCoder, or AI/machine learning contests such as Kaggle are preferred.
  • Strong collaboration and communication skills, ability to lead research initiatives, and ability to drive cross-team technical alignment are preferred.

About the Company

ByteDance

Builds content apps, business software and AI

ByteDance builds content and creation apps for consumers, alongside collaboration software and AI services for businesses. Its video platforms connect viewers with creators, while CapCut gives people tools to edit and publish videos. The group also develops Lark for workplace communication and shared documents, and its Seed research teams build language, image, video, and speech models used in consumer apps and sold through BytePlus cloud services. It earns money from advertising, commerce services, paid software subscriptions, and usage of its enterprise technology. ByteDance was founded in 2012 and has its operational headquarters in Beijing, China.

Company size
10,001+
Company stage
Private
Total funding
$35.1B
Headquarters
Haidian, China
Founded
2012

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