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Absurd Ventures

Creates immersive narratives for distribution

Lead Engineer - Game Systems

Game EngineeringConfirmed live in the last 24 hours
Full-timeSanta Monica, CA, USAIn-person

About the Job

Requirements

  • Seven or more years of professional game development experience focused on gameplay or systems engineering.
  • Experience shipping at least one AAA title in a senior or lead systems engineering role.
  • Expertise in C++ and strong knowledge of modern software engineering practices.
  • Strong understanding of game engine architecture and modern gameplay systems development.
  • Experience leading technical teams and managing cross-disciplinary collaboration.

Responsibilities

  • Lead the architecture, development, and maintenance of core gameplay systems, including player control, non-player character behavior, traversal, mission logic, progression, economy, and inventory.
  • Collaborate with designers and stakeholders to translate design goals and specifications into robust, extensible technical solutions.
  • Design and develop tools to meet design workflow needs.
  • Mentor and guide a team of systems engineers.
  • Own systems performance and memory footprint while ensuring functionality and compatibility across multiple platforms and long-term extensibility.
  • Define and enforce best practices for coding standards, documentation, and architecture within the game systems team.
  • Oversee tools and workflow for game systems and coordinate with design leads on tool and workflow design.
  • Participate in technical planning, task estimation, and milestone reviews.
  • Debug and resolve complex game systems issues and contribute to game stability and polish.
  • Direct a team of gameplay engineers and work with design, production, and engineering teams.

Desired Qualifications

  • Experience with Unreal Engine 4 or 5.
  • Familiarity with multiplayer game systems, replication, and network optimization.
  • Knowledge of scripting languages such as Blueprint, Lua, or AngelScript and their integration with game systems.
  • Prior experience with open-world games or systemic gameplay projects.

About the Company

Absurd Ventures

Creates immersive narratives for distribution

Absurd Ventures operates in the storytelling industry by creating and distributing original, immersive narratives for a wide range of audiences. It develops and provides storytelling content to clients through partnerships, licensing, and direct sales, generating revenue from these arrangements. The product work involves crafting engaging stories and delivering them as content experiences to clients, often via curated partnerships or licensing deals. Absurd Ventures differentiates itself by targeting a niche that seeks diverse and compelling storytelling, continuously evolving its services to stay relevant and appealing in a rapidly changing market. Its primary goal is to meet growing demand for fresh, high-quality narrative experiences and to grow its business through licensing, partnerships, and direct distribution.

Company size
51-200
Company stage
Not listed
Total funding
Not listed
Headquarters
Santa Monica, CA
Founded
Not listed

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