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Larian Studios

Develops premium RPGs for PC/consoles

Engine Programming Intern

Game EngineeringConfirmed live in the last 24 hours
InternshipKuala Lumpur, Federal Territory of Kuala Lumpur, MalaysiaNo salary listed

About the Job

Requirements

  • Experience with or interest in C++.
  • Openness to experimenting and iterating on a specific feature.
  • Good communication skills in English.
  • Willingness to take responsibility.
  • Problem-solving skills.

Responsibilities

  • Work on all aspects of the RPG's engine and gameplay systems, including designing, developing, and supporting them.
  • Work in tandem with the other programmers at Larian Studios.
  • Work closely with other departments to implement the needed game components.
  • Write robust and maintainable code.
  • Participate in the design and production of the game as part of the technical side of the creative team.

About the Company

Larian Studios

Develops premium RPGs for PC/consoles

Larian Studios develops premium role-playing games (RPGs) for PC and consoles, with Divinity: Original Sin 2 as a flagship title. Its products are complete, story-driven games that blend combat, exploration, puzzles, and dialogue to create immersive experiences. The company monetizes through game sales and may offer DLCs or expansions, while keeping the core games as the main focus. Larian emphasizes high-quality development through strong internal tools for tracking performance and player feedback, and it engages with the community to refine its games. It differentiates itself with deep, tactical RPG gameplay, strong storytelling, cooperative multiplayer options, and a global approach to reach RPG enthusiasts. The goal is to deliver engaging, well-crafted RPGs to players worldwide and continuously improve them by incorporating feedback and expanding content.

Company size
501-1,000
Company stage
Pre-seed
Total funding
$3.2M
Headquarters
Ghent, Belgium
Founded
1996

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