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Techland

Polish video game developer and publisher

Senior Business Development Manager - Digital Sales

Business Development & PartnershipsConfirmed live in the last 24 hours
Full-timeWarsaw, PolandNo salary listedIn-person

About the Job

Requirements

  • At least 8 years of experience in digital sales, commercial management, or platform business development within the video game industry.
  • A proven track record of directly managing and growing game revenue on first-party digital storefronts such as Steam, PlayStation Network, and Xbox.
  • A deep, hands-on understanding of digital platform economics, lifecycle pricing mechanics, discounting strategies, and bundle creation.
  • Financial acumen and experience in sales forecasting, promotional modeling, and return-on-investment analysis.
  • Relationship-building and negotiation skills to advocate effectively for the company's portfolio with platform partners.
  • Ability to translate complex sales data into actionable commercial strategies for leadership and cross-functional teams.
  • Ability to collaborate with marketing, finance, and creative departments.
  • Very good command of written and spoken English.

Responsibilities

  • Own and execute the global digital sales strategy and promotional calendar across major platforms, including PlayStation, Xbox, Steam, and Epic Games Store.
  • Develop and implement lifecycle pricing, discounting strategies, and regional pricing to maximize sales volume and average selling price.
  • Design high-converting product packaging, SKU architectures, and franchise bundles for base games, expansions, and downloadable content.
  • Manage day-to-day commercial relationships with first-party platform managers to negotiate and secure prominent storefront merchandising and promotional features.
  • Drive sales execution based on yearly forecasts and analyze performance against commercial key performance indicators.
  • Collaborate with Finance, Publishing, and Legal to model the financial impact of sales campaigns and ensure platform compliance requirements are met.
  • Conduct data-driven post-mortems on promotional events to refine future commercial tactics and guide executive decision-making.
  • Serve as the internal subject matter expert on digital storefront algorithms, platform economics, and consumer purchasing trends.

About the Company

Techland

Polish video game developer and publisher

Techland is a Polish video game developer and publisher that creates and releases games and develops its own game engines. It builds titles—from Call of Juarez to Dead Island and Dying Light—using proprietary engines like Chrome Engine and C-Engine for PC and consoles. The company stands out by developing its own technology in-house, maintaining a slate of long-running IPs, and delivering expansive, narrative-driven action and survival experiences. Its goal is to give players memorable gaming experiences worldwide by delivering high-quality, major titles and continuing to grow its portfolio.

Company size
501-1,000
Company stage
Acquired
Total funding
Not listed
Headquarters
Wroclaw, Poland
Founded
1991

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