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Crystal Dynamics

Develops award-winning video games and franchises

External Art Intern - Characters

3D ModelingUpdated on Nov 10
Internship · Spring 2027Remote in USA$20 - $23 /hr

About the Job

Requirements

  • Graduated from a college, university, or accredited or government-recognized educational program in 2026 (Spring, Summer, Fall, or Winter).
  • Have a degree or diploma in Animation, Art, Game Art, Technical Art, Game Design, Game Development, Engineering, or a related field.
  • Be available to work full-time, 40 hours per week, during core business hours for the duration of the program, February 1 through April 23, 2027, including the first week onsite at the studio in San Carlos, California for onboarding.
  • Be legally eligible to work in the United States.
  • Submit a complete application including a resume, cover letter, and portfolio link.
  • Provide a portfolio demonstrating foundational character art skills, including character art examples that show understanding of anatomy, silhouette, or proportion.
  • Understand color theory and physically based rendering.
  • Have hard-surface experience, such as creating armor, weapons, vehicles, or other cleanly modeled assets.

Responsibilities

  • Acquire essential skills using industry-standard tools and software such as Unreal Engine, ZBrush, Maya, Substance Designer, and Substance Painter.
  • Participate in external game development by helping review incoming character and prop assets for quality, consistency, and technical compliance.
  • Support mid-level, senior, and lead artists by polishing external character assets, helping fix issues, and performing other assigned tasks.
  • Enhance understanding of advanced game development technology, focusing on Unreal Engine.

Desired Qualifications

  • Have industry involvement outside classroom curriculum, such as game jams, personal projects, or contributions to group projects.
  • Have exposure to industry-standard development software tools and engines.
  • Be willing to tackle challenges, learn from feedback, and adapt to new tools or workflows.
  • Communicate ideas and put feedback into action.

About the Company

Crystal Dynamics

Develops award-winning video games and franchises

Crystal Dynamics is a game development studio known for creating and growing major video game franchises, including Tomb Raider. The company builds interactive games for multiple platforms, using teams of designers, artists, and programmers who work with modern game engines to deliver immersive, action-adventure experiences with strong storytelling. What sets Crystal Dynamics apart is its track record of iconic franchises, a history of high-quality graphics and technology adoption, and a culture that prioritizes diverse perspectives and inclusive teamwork as part of its identity under the Embracer Group. The company aims to continue expanding its reputable franchises and develop visually impressive, well-crafted games while maintaining an inclusive, collaborative workplace.

Company size
201-500
Company stage
Not listed
Total funding
Not listed
Headquarters
Redwood City, CA
Founded
1992

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