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thatgamecompany

Develops premium, emotionally immersive video games

Brand Intern

Brand & Creative MarketingConfirmed live in the last 24 hours
InternshipTokyo, JapanNo salary listedRemote

About the Job

Requirements

  • Able to complete an internship for at least three consecutive months, with a minimum of four working days per week.
  • Proficient in both Japanese and English to interact effectively with creators.
  • Enthusiastic about games, with in-depth knowledge and rich experience of Sky: Children of the Light, and a good understanding of the game's user group.
  • Familiar with international user communities and social media platforms, with experience in the gaming content ecosystem of at least one to two platforms, including TikTok, Instagram, Facebook, YouTube, and Discord.
  • Proactive and responsible, responsive to assigned tasks, and capable of delivering high-quality work as required.

Responsibilities

  • Assist in collecting and organizing market data and competitor information, and support the team in setting brand goals and evaluating marketing campaign effectiveness.
  • Research player preferences and regional cultures, identify core selling points, and support localization and optimization of brand communication content.
  • Assist the team in implementing online and offline marketing activities, and compile and analyze post-campaign review materials.
  • Maintain and expand the creator base within the content ecosystem, and continuously discover and cultivate high-quality creators.

Desired Qualifications

  • Long-term internships are preferred.

About the Company

thatgamecompany

Develops premium, emotionally immersive video games

Thatgamecompany creates premium, artistically crafted video games focused on exploration, beauty, and emotional connection. The studio develops immersive experiences that are accessible to a wide audience, including casual gamers and families, often emphasizing shared or contemplative play. Its products work as premium digital titles sold on major platforms, sometimes including in-app purchases, with a focus on visually striking visuals, gentle mechanics, and emotionally resonant storytelling that invite players to explore and connect with the game world. Thatgamecompany differentiates itself from competitors through a strong emphasis on artistic quality, emotional depth, and inclusivity, backed by a collaborative, experimental studio culture that prioritizes team-driven innovation. The company’s goal is to create meaningful, memorable gaming experiences that push the boundaries of interactive art while reaching a broad audience and fostering a sense of wonder and community.

Company size
201-500
Company stage
Late Stage VC
Total funding
$187.1M
Headquarters
Santa Monica, CA
Founded
2006

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