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Gameloft

Mobile game developer and freemium publisher

Lead UI Artist

Graphic DesignConfirmed live in the last 24 hours
Full-timeBarcelona, SpainNo salary listed

About the Job

Requirements

  • Solid experience in composition, colour, and production.
  • Solid experience in typography.
  • Solid expertise in Photoshop.
  • Solid expertise in Illustrator.
  • Solid expertise in photomontage and 2D special effects.
  • Solid expertise in drawing and touching up using a graphics tablet.
  • Able to produce original graphical compositions, including framing and camera angles.
  • Proactive and able to work independently.
  • Able to work in a team.
  • Very good general knowledge of visual and graphical trends across television, movies, the web, and games.
  • Portfolio demonstrating a sense of artistry and finesse.
  • High level of English is appreciated.
  • Finesse and high quality of work are expected.

Responsibilities

  • Create user-interface assets and menu designs for multiplatform games.
  • Leverage the art direction, dress up the user-experience flow, and enhance the visual narrative of the game.
  • Contribute to art production under the supervision of the UI/UX Director, collaborating with the user-experience and design teams.
  • Work alongside experts in engineering, design, art, and user experience.
  • Create work for gaming hardware platforms including tablets, mobile devices, PCs, and home consoles.

Desired Qualifications

  • Ability to take graphical initiative is desired and appreciated.
  • Good personal experience is desired.

About the Company

Gameloft

Mobile game developer and freemium publisher

Gameloft creates and publishes mobile games for players worldwide, including both original titles and licensed games from brands like Disney, Marvel, and Lego. Its games run on smartphones and feature phones and are distributed through app stores such as the Apple App Store and Google Play Store. The company mainly uses a free-to-play model, earning money through in-app purchases and in-game ads. Its goal is to grow its catalog of mobile games and reach more players globally by leveraging licensing partnerships and its relationship with Vivendi.

Company size
1,001-5,000
Company stage
IPO
Headquarters
Paris, France
Founded
1999

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