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Interdigital

Licenses wireless and video technology patents

Adaptive Bitrate Streaming over Media over QUIC Transport Intern - MoQT

Software EngineeringConfirmed live in the last 24 hours
InternshipRennes, FranceNo salary listedIn-person

About the Job

Responsibilities

  • Set up and extend a Media over QUIC Transport (MoQT) experimentation platform based on imquic and OpenMoQ, including publisher, relay, and subscriber components.
  • Integrate representative adaptive bitrate (ABR) algorithms, including throughput-based, buffer-based, and hybrid or model-predictive approaches.
  • Implement and compare subscriber-driven track switching and relay- or sender-side adaptation under controlled and varying network conditions.
  • Explore cooperative ABR combining subscriber-side playback and Quality of Experience (QoE) information with relay-side transport observations, including throughput, queueing, round-trip time (RTT)/acknowledgment behavior, and congestion state.
  • Design experiments covering bandwidth variations, latency changes, competing traffic, and representative access-network conditions.
  • Evaluate delivered quality, rebuffering, live latency, bitrate stability, reaction time, switching overhead, and overall QoE.
  • Analyze the limitations of existing ABR methods in the MoQT context and propose adaptations or new MoQT-aware algorithms when justified by the results.

About the Company

Interdigital

Licenses wireless and video technology patents

InterDigital develops wireless and video technologies and builds a large portfolio of patents. It invents new technologies, patents them, and licenses the intellectual property to mobile device makers, networks, and services providers. Its products work by providing foundational technologies that enable devices and networks to communicate and deliver video services, and its revenue comes from licensing those patents rather than selling hardware. What sets InterDigital apart is its extensive patent portfolio (tens of thousands of patents and applications), its focus on contributing technologies to global standards, and its licensing-based business model that monetizes R&D. The company operates worldwide with major manufacturers and technology companies as clients, aiming to influence the telecommunications ecosystem through standards participation. The goal is to enable connected and immersive experiences by developing and licensing foundational wireless and video technologies.

Company size
501-1,000
Company stage
IPO
Headquarters
Claymont, DE
Founded
1972

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