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SkyBox Labs

Co-develops and supports major AAA titles

Graphics Engineer - Minecraft

Game EngineeringConfirmed live in the last 24 hours
Full-timeBurnaby, BC, Canada$83k - $140k

About the Job

Requirements

  • At least 3 years of software engineering experience in game development, focused on graphics and rendering.
  • Strong C++ proficiency, including modern C++, memory management, performance profiling, and concurrent programming.
  • Working knowledge of modern graphics APIs such as DirectX 12, Vulkan, or Metal.
  • Hands-on experience writing and modifying shaders using HLSL or GLSL.
  • A solid grasp of linear algebra, vector math, and 3D rendering fundamentals.
  • Familiarity with target-platform constraints and performance profiling and debugging techniques.

Responsibilities

  • Work within the existing low-level rendering architecture, hardware abstraction layers, and engine foundations.
  • Profile, debug, and optimize rendering performance for memory and frame rates across target platforms.
  • Help maintain cross-platform graphics API support and hardware-specific graphics code.
  • Implement visual features, shaders, and lighting/shading models based on technical requirements and partner team inputs.
  • Build and support game-focused rendering features aligned with established visual specifications and gameplay needs.
  • Iterate on visual technology to ensure consistency, stability, and performance across lower-spec and higher-spec hardware.

Desired Qualifications

  • Experience shipping a game through full production cycles on console, PC, or mobile.
  • Practical experience working with or adapting Unreal Engine 5's rendering pipeline, visual systems, or shaders.
  • Experience contributing to custom game engines or existing multi-platform rendering pipelines.
  • Familiarity with standard rendering techniques such as physically based rendering, post-processing, and compute shaders.
  • Experience with multi-threading and GPU profiling tools such as PIX, RenderDoc, or Nsight.

About the Company

SkyBox Labs

Co-develops and supports major AAA titles

SkyBox Labs is a full-service game development studio based in Vancouver, BC. It works with top publishers like Xbox Game Studios, Bungie, and Electronic Arts to co-develop and support high-profile games. The company contributes to projects such as Halo Infinite, Halo universe/Minecraft-related work, Destiny 2, and Fallout 76, offering a mix of co-development and ongoing support across multiple titles. Its work is project-based and collaboration-focused, serving a diverse set of clients in the gaming industry. What makes SkyBox Labs stand out is its established partnerships with major publishers and its ability to fill critical development roles across large franchises. The studio’s goal is to help publishers deliver polished, reliable games by providing skilled development resources and collaborative production support."

Company size
51-200
Company stage
Acquired
Total funding
Not listed
Headquarters
Burnaby, Canada
Founded
2011

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