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Nintendo

Video game developer and hardware maker

Software Engineer Intern - CPU Debugger, NTD

Software EngineeringUpdated on Nov 12
Internship · Summer 2027Redmond, WA, USA$45

About the Job

Requirements

  • The candidate must have solid programming ability and be willing to learn and transfer skill sets.
  • Ideally, the candidate has C or C++ experience; C# experience is a plus; experience investigating low-level file formats such as ELF or COFF; and familiarity with LLDB or GDB.
  • Familiarity with the Visual Studio Code extension and debug-adapter ecosystem is a plus but is not required.
  • The candidate must have strong knowledge of software engineering fundamentals.
  • The candidate must be a rising senior pursuing a BS or MS in Computer Science or an Engineering-related field.
  • The candidate must be available for full-time work during the summer of 2027.
  • Applicants must be legally eligible to work in the United States.

Responsibilities

  • Validate the build and test environment and complete a minor bug investigation and fix for a Nintendo product.
  • Enhance the command-line interface debugger experience, including command usability, output, scripting and automation, and day-to-day ergonomics for engineers.
  • Build out and improve the Visual Studio Code Debug Adapter to provide a modern, extensible editor experience and make it easier for a wider audience to use.
  • Investigate and improve debugging performance and reliability across the command-line interface and adapter paths.

Desired Qualifications

  • C or C++ experience is preferred; C# experience is a plus.
  • Experience investigating low-level file formats such as ELF or COFF and familiarity with LLDB or GDB are desirable.
  • Familiarity with the Visual Studio Code extension and debug-adapter ecosystem is a plus.

About the Company

Nintendo

Video game developer and hardware maker

Nintendo designs and publishes video games and gaming hardware. It runs consoles like Nintendo Switch, Wii, and Game Boy, delivering games through physical cartridges and digital downloads, often leveraging unique hardware features like motion controls and handheld-console hybrid play. Nintendo differentiates itself with a strong catalog of original IPs (Mario, Zelda, Pokémon, Donkey Kong, Animal Crossing) and an integrated hardware-software ecosystem, plus ventures into theme parks and films. Its goal is to entertain a broad audience with accessible, family-friendly experiences that create lasting fan communities.

Company size
5,001-10,000
Company stage
IPO
Headquarters
Kyoto, Japan
Founded
1980

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