Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in many broader domains. As a Software Engineer, you'll work with both new and current technology, creating creative solutions to overcome high-volume obstacles and to bring player value.
As a Principal Software Engineer on the UI Tooling team, you will develop against the foundations of the UI frameworks and authoring tools used to build experiences for League of Legends. The scope of this position requires collaboration with technology owners and content teams across the organization to ensure we provide thoughtful tools and workflows that help engineers, designers, and artists create and iterate effectively. For this role, you’ll report to the organization’s Engineering Manager. You will also partner with other teams and disciplines to ensure that your work improves the quality of life and effectiveness of those partners. Our platform is written in C++ and makes heavy use of the Qt ecosystem for UI/UX, with Python supporting several utility and workflow needs. This role will be based out of our Los Angeles Headquarters.
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experiences of players, this could be the role for you!
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.
At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application.
It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
Riot Games develops and publishes online multiplayer video games, with League of Legends as its flagship title. The game is free-to-play and supported by in-game purchases like cosmetic items and skins, while competitive play drives engagement through its esports ecosystem. Riot Games also runs Riot Forge, a publishing arm that partners with third-party developers to create new games within the League of Legends universe. The company earns revenue from cosmetic microtransactions, esports events, sponsorships, and merchandise. What sets Riot Games apart is its emphasis on building a large, global community around its titles and expanding its universe through collaborations with external developers. The goal is to create enduring, connected gaming experiences that sustain a vibrant community and a growing esports ecosystem around its flagship franchises.
Company Size
5,001-10,000
Company Stage
Acquired
Total Funding
$15M
Headquarters
Los Angeles, California
Founded
2006
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League of Legends virtual k-pop group K/DA reemerge after 6 years of silence with new single and music video from the makers of Arcane. Hot. After six years of silence, Riot Games' League of Legends-themed virtual K-pop girl group, K/DA, has returned with Firestarter, a comeback single created by the animation studio behind Arcane. The single leads K/DA's new EP, set to come out on October 21, which would mark the group's second major release since All Out in 2020. Returning to the lineup are MIYEON and SOYEON of i-dle, alongside Sophie Powers and Mimi Webb who bring new voices to K/DA's latest era. The group has previously featured artists including Madison Beer and Jaira Burns, while Seraphine, who joined the virtual girl group for More in 2020 and was voiced by Lexie Liu, is notably absent from the new release. Behind the track are producers Kill Dave and Sebastien Najand, the composer and producer often regarded as one of the architects of K/DA's sound, having worked on the group's music since its inception. Behind Firestarter's music video is Fortiche, the French animation studio whose long-standing partnership with Riot dates back to the original Pop/Stars video in 2018. Since then, the two companies have built a creative partnership that extends well beyond music videos, most notably with Arcane, the acclaimed animated series set in the League of Legends universe. With Fortiche involved, the quality of the animation was never really in doubt - and the studio delivers once again. Originally scheduled for release on Tuesday, October 20, Firestarter arrived as a surprise drop one day earlier, reportedly following leaks teasing the group's return. The result is a spark that has already turned into a wildfire, with the music video surpassing 4.3 million views on YouTube alone in just nine hours. It's been a particularly busy year for Riot Games' musical universe with three new songs released in less than a month. Heartsteel returned with Live My Life, True Damage made a comeback with Know My Name, marking a milestone for Riot's virtual bands as the first to deliver a League of Legends Worlds anthem. Add a collaboration with Pentakill on the orchestral Worlds theme, and K/DA were the last of Riot's major virtual groups yet to re-enter the spotlight. Teasers released last week made it clear that the wait was almost over, and now the final piece of the musical puzzle is back in place. A match made in animation Heaven. Fortiche's signature hybrid approach, blending 3D CGI with hand-painted textures and hand-drawn 2D elements, gives Firestarter a visual identity that feels both real and ideal. The meticulous, almost obsessive details and hidden references are exactly what fans have come to expect from the studio. League players will easily recognize in-game abilities woven into the choreography - like Ahri's charm or ult - yet these nods never feel forced or overwhelming to viewers unfamiliar with the game. A music video this saturated with color could easily become visually exhausting, but Fortiche knows when to pull back. Brief, single-frame visual disruptions break up the dominant pink and orange palette, while infrared-inspired sections make the characters appear to radiate heat. Reflections shimmer in the oil-slick ground beneath the characters, and particles of light seem to bring the heat straight through the screen. Every frame feels planned, building toward a visual spectacle that reflects years of creative collaboration. Catchy beats, fashion, and ballroom choreography. Musically, Firestarter knows exactly how to get under your skin. Built around a catchy rhythm and punchy rap sections, the track constantly plays with contrasts, breaking up its harder-hitting moments with melodic, almost ethereal, pre-choruses that make the chorus hit all the harder when it finally explodes. It is a satisfying build-up that keeps the song moving, balancing fiery attitude with melody and making the hook all the more contagious. Beyond the animation, great visual composition extends to costumes and choreography. Every look reinforces the members' personalities, each outfit worthy of high-fashion magazine covers - and it would hardly be surprising to see K/DA gracing those pages again. The choreography, meanwhile, seems inspired by drag ballroom culture, combining sharp poses, commanding gestures and theatrical flair into something utterly mesmerizing. It is bold, precise and unapologetically larger than life, the kind of performance that demands your attention even when everything else is already filling your senses. With Firestarter, K/DA reminds us why they became one of the most recognisable virtual acts in pop culture. Riot Games and Fortiche have reunited to deliver a music video packed with visual ambition, while the track itself strikes a balance between fan service and mainstream appeal. Get the tools to beat your game. IGN Plus members get full access to all of IGN's maps and wikis, get to browse IGN ad free, and more. Try it today for as low at $2.49 a month.
Louis Vuitton and Riot Games publish new travel book, Tempo Point, starring K/DA's members. * by Jolie Feld * October 19, 2026 * 3 min Join independent journalists and industry decision-makers at GamesBeat NEXT, returning to San Francisco November 2-3. The event brings together 500 executives, founders, investors and tech leaders shaping the $200 billion interactive economy for candid discussions on gaming, entertainment, technology and AI, plus executive networking and opportunities to build partnerships and close major deals. K/DA just launched its very own Louis Vuitton travel book. Riot Games and the luxury house published Tempo Point Friday, imagining 24 hours in the lives of the virtual pop group's four members. Carol Reed, Shahar Sorek & Bryce Showalter: Proving the ROI of Games | Full GB Insider Conversation Tempo Point is the latest addition to Louis Vuitton's Travel Book collection and the third Riot-Louis Vuitton collaboration since 2019, according to the announcement. The standard edition costs $68, and a collector's edition limited to 400 copies costs $245. Tempo Point imagines 24 hours in the individual lives of K/DA members Ahri, Akali, Evelynn and Kai'Sa. The book will feature Ahri and Evelynn as vocalists, Akali as a rapper, and Kai'Sa as a vocalist, the lead dancer, and a choreographer. According to the press release from Riot and Louis Vuitton, the book is trilingual, containing English, French, and Chinese. Both main editions of Tempo Point are being sold as cloth-bound hardcover books, with six-color printing and a silk-screened cover. The standard edition of Tempo Point is being priced at $68. Copies of the book are available for purchase on Louis Vuitton's website, as well as in its stores and in select bookstores around the globe. The book will also be sold at the League of Legends Worlds 2026 Fan Fest in New York. The Collector's Large-Format edition of the book will be limited to only 400 copies and, can be purchased for $245. This special edition is also sold online, in stores and in select bookstores. Riot and Louis Vuitton have also released a limited edition of 30 signed and numbered copies, complete with an exclusive vinyl record. This limited edition of the book will be sold only in select Louis Vuitton stores. It's leather-bound in a slipcase, and the price is available to the public only on request. Tempo Point will be joining Louis Vuitton's larger collection of travel books, designed by a diverse array of artists from around the globe. A number of artists are named as illustrators that worked on this specific book: Ayşe Aktaş and Florent Auguy (courtesy of Fortiche Production), Jason Chan, Aliya Chen, Edgar Flores, Gintas Galvanauskas, Artyom Maksimishin (courtesy of Goodname Studio), Alisha Gao, Greg Ghielmetti, HC Lemon (courtesy of Lemon Art Studio), ilLUMI, Kaye Kang, Mindy Kang, Minji Kim, Alsie Lau, Shawn Lee, Jacki Li, MengXuan Li, David Merritt, Liu Mingchao (courtesy of Grafit Studio), Airi Pan, Valentina Remenar, Mintautas Šukys, Maryia Tarasenka and Vladislav Varlamov (courtesy of Grafit Studio), Jennifer Wuestling, Mo Yan, Min Yum. The center characters of Tempo Point are the members of K/DA, a virtual pop supergroup within League of Legends. The group's name is a reference to the game's shorthand for kills, deaths, and assists. The group first debuted in 2018 with the song "POP/STARS" and released the "ALL OUT" EP shortly after. According to Riot, the group has now garnered over 2.7 billion global streams and 1.8 billion video views, and "POP/STARS" has gone RIAA platinum. Tempo Point isn't the first project that Louis Vuitton and Riot have collaborated on. The brands first formed a partnership and worked together in 2019. Louis Vuitton served as the official Summoner's Cup Trophy Trunk provider for the League of Legends World Championship. Nicolas Ghesquière, Louis Vuitton's artistic director of women's collections, designed in-game skins for the champions of the cup, Qiyana and Senna. Following this, Louis Vuitton released a capsule collection of more than 40 products, including apparel, bags and accessories. In 2020, Louis Vuitton also dressed K/DA and Seraphine for pre-concert promotions. Seraphine, another League of Legends character, is featured on K/DA's single "MORE." Lexie Liu, the singer who voiced Seraphine on the song, wore Louis Vuitton when she performed with K/DA at the Worlds Opening Ceremony. League of Legends is one of the most-played PC games in the world, according to Riot. Since the game's launch in 2009, Riot has expanded the game's IP across art-forms and merchandise, including music, comic books, board games and the animated series Arcane. Tempo Point is available now on louisvuitton.com and at the stores and events above.
K/DA 2026 Firestarter skins give Ahri, Akali, Evelynn and Kai'Sa a fiery new look. Published: 09:50, 19 October 2026 Screengrab by AltChar Key points from the article. * Each skin has distinct outfit details: Ahri in cropped top with fox ear accessories, Akali with pink visor and baggy pants, Evelynn in fitted red dress, and Kai'Sa in red dress with metallic gloves and upgraded cannons * Skins are scheduled to release November 4th, 2026 * Pricing has not been announced yet, with possible bundles and individual purchase options to be revealed Riot revealed K/DA Firestarter skins for Ahri, Akali, Evelynn, and Kai'Sa featuring red, black, and silver color schemes with metallic elements League of Legends' K/DA Firestarter skins give Ahri, Akali, Evelynn, and Kai'Sa bold new designs. Here's what AltChar know about their price and release date.
Riot Games releases music video for new K/DA single "FIRESTARTER" from League of Legends. 3DM2026-10-1823:50:22 Riot Games has officially unveiled the new single "FIRESTARTER" and its music video by the League of Legends virtual girl group K/DA. This new release, which debuted after the conclusion of the 2026 World Championship Play-In stage, is standalone musical content from K/DA. K/DA still consists of Ahri, Kai'Sa, Evelynn, and Akali. Singers collaborating on this track include (G)I-DLE members MIYEON and SOYEON, as well as Sophie Powers and Mimi Webb. With the World Championship Play-In stage concluded, the official Swiss Stage matchups for October 24 have also been confirmed. LCP representative TSW will face LCS team LYON in their first match, while CFO's first opponent will be LCS team TLAW. "FIRESTARTER" is not a re-release of tournament theme song information, but a brand-new official work from K/DA. The song and its music video have now been released by Riot Games.
Riot Games reveals Hush, new Valorant Duelist agent. Riot Games revealed Valorant's Hush at the Champions 2026 Grand Finals, a Duelist built on telekinesis and guided crowd control. She goes live October 27. Riot Games revealed Hush, the ninth Duelist in Valorant, at the Champions 2026 Grand Finals on October 18. The reveal came before LOUD and Team Vitality faced off for the crown. Key points * Riot Games revealed Hush at the Valorant Champions 2026 Grand Finals on October 18. * Hush is a Duelist from Guangdong, China, built around telekinesis and guided crowd control. * Riot has scheduled Hush for live servers on October 27, across all global regions. * The reveal lists five abilities, including Flow, Flashbulb, Displacement and Suspension. * The reveal labels Hush Agent 31, but reports differ on the total roster count. Hush will join the roster after VCT 2026 ends, in Season 26, Act VI. Riot has scheduled her for live servers on October 27, with full access across all global regions. The reveal labels her Agent 31, but reports differ on the total roster count. A trailer built around telekinesis. Hush comes from Guangdong, China, and the trailer presents her as a master of bending reality. Her introduction uses the original track "It's You" by Karencici. In the Hush agent trailer, she walks down a rain-slicked alley and enters a neon-lit restaurant to confront a room of armed thugs. She has long white hair with soft pink and purple undertones, blunt bangs and pink eyes that glow when she uses her telekinetic powers. Mid-fight, she answers a call from her mom on a floating smartphone and attaches a suppressor to her pistol. Riot framed the debut around a single idea. "Rewrite the rules of the battlefield with Hush," Riot said in its trailer post. Five abilities built on Telekinesis and crowd control. Telekinesis and purple crystal powers play a central role in her kit. The reveal lists five abilities. * Telekinesis (Passive, P): Align your crosshair to interact with weapons, the Spike or map switches from a limited long distance. * Flow (C): Place an anchor in space and propel yourself toward it. Using it mid-air lets you hover as you move. * Flashbulb (Q): Equip a flash device. Left-click throws it, and right-click readies it so you can guide it toward your crosshair before detonating it to blind enemies. * Displacement (E): Uses the same throw and guide controls as Flashbulb. On detonation it pulls players in, concusses anyone who hits a surface or another player, and refreshes every 2 kills. * Suspension (X): Launch an orb toward your crosshair, then detonate it to lift every caught player into the air. Where Hush fits in the Duelist role. The reveal describes Hush as a high-skill playmaker who mixes rapid aerial entry with disruptive crowd control. She does not rely on raw speed the way Jett or Neon does. Neon's mobility was reduced in Valorant Patch 12.09. Hush depends on setup plays. Players guide her Flashbulb and Displacement projectiles around tricky angles. The reveal says her abilities can retrieve weapons on eco rounds, pull the Spike from afar and breach sites with prepped utility. It also calls her one of the most versatile playmaking Duelists Riot has added. Champions context and the roster pattern. The reveal follows an established pattern. Before the 2024 grand final, Riot revealed Vyse, Valorant's 26th agent and sixth Sentinel. Champions 2026 is the final Champions tournament of the franchise era, since the VCT returns to an open qualifier format in 2027. The next global Masters event will be held in London, as confirmed after Nongshim RedForce won Masters Santiago. Details are in Valorant Masters London 2026. What Riot has not confirmed. Riot has not said whether Hush will be playable in the upcoming Kickoff qualifiers. The reveal did not provide costs, cooldowns or Ultimate details. Players have also questioned Riot Games' anti-cheat measures, which require system-level security adjustments for Valorant. Never miss a Droidfeats story Choose Droidfeats as a preferred source and see more of its coverage in Google Search. Joyce is a passionate technology journalist who enjoys exploring and writing about the ever-evolving world of tech. She covers a wide range of topics, including software development, artificial intelligence, cybersecurity, and emerging digital trends. Known for her clear and engaging writing style, Joyce delivers insightful coverage that helps readers stay informed about the latest innovations and industry developments.