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Infomediji

Develops immersive VR streaming technology

Senior Graphic Designer

Graphic Design +1Posted on Nov 9
Full-timeTbilisi, GeorgiaNo salary listed

About the Job

Requirements

  • 3–5 years of graphic design experience.
  • Proficiency with design tools such as Figma, Adobe After Effects, Adobe Illustrator, Blender, or similar tools.
  • Proficiency with AI tools such as Midjourney or Stable Diffusion.
  • A strong portfolio showcasing relevant projects.
  • Fluency in English at B2 level or above.
  • Ability to accommodate changing project needs and deadlines.

Responsibilities

  • Develop digital marketing materials, including email campaigns, banners, social media graphics, and promotional assets.
  • Design and produce motion graphics for digital campaigns, new product features, and storytelling.
  • Occasionally produce event designs, including print materials, merchandise, and stage or booth design.
  • Understand target audience needs and behaviors and translate insights into compelling, user-friendly design solutions.
  • Collaborate with cross-functional teams to integrate design into marketing campaigns and initiatives.
  • Create designs adapted to different platforms and ensure good user experiences across marketing channels.
  • Maintain brand consistency in marketing materials and follow established design guidelines.
  • Stay updated on design trends and bring innovative ideas to marketing materials.

Desired Qualifications

  • Multilingual ability, especially Russian.
  • Experience in immersive media projects.
  • Experience creating motion graphics.
  • Experience in 3D.

About the Company

Infomediji

Develops immersive VR streaming technology

Draft summary: Infomediji builds immersive VR streaming technology (including passthrough, VR180, and volumetric content) under DeoVR, enabling creators to deliver immersive experiences to millions. Its product works by providing advanced video streaming and VR capabilities in a headset, with features that optimize immersive media delivery and creator tooling. It differentiates itself through hands-on experimentation, a focus on practical features, and a broad, creator-centric roadmap to set standards in virtual reality. The goal is to empower creators and users to share high-quality, accessible immersive content at scale.

Company size
51-200
Company stage
Not listed
Total funding
Not listed
Headquarters
Ljubljana, Slovenia
Founded
2013

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