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Ubisoft

Global video game developer and publisher

Associate Technical Director - Design

Game EngineeringConfirmed live in the last 24 hours
Full-timeMontreal, QC, CanadaNo salary listedIn-person

About the Job

Requirements

  • Experience with technical workflows, data configuration, or production pipelines in video game development.
  • Knowledge of customization content workflows, scalable data structures, or technical production processes.
  • Ability to write and maintain clear technical documentation.
  • Understanding of tools, automation, and workflow optimization practices.
  • Ability to collaborate with multidisciplinary and international teams.
  • Ability to organize and prioritize work in a production environment.
  • A practical, scalable problem-solving approach.
  • English proficiency to collaborate with international teams and use technical documentation primarily available in English.

Responsibilities

  • Create and maintain MTX templates for customization items in development.
  • Define and document reusable data structures that support scalable content production.
  • Identify opportunities to develop tools and automation to improve workflow efficiency and data configuration.
  • Contribute to sustainable and scalable production practices related to game systems and content workflows.
  • Manage multidisciplinary data configuration needs outside animation, audio, and graphics.
  • Collaborate with multiple teams to support feature integration and technical configuration needs.
  • Support the artificial intelligence team with configuring data required to deploy AI bots on game maps.
  • Serve as a point of contact for shared configuration workflows and production support.
  • Contribute to knowledge sharing and alignment with the project's Design technical directors worldwide.
  • Promote common standards and a collaborative problem-solving approach across studios.

About the Company

Ubisoft

Global video game developer and publisher

Ubisoft is a global developer and publisher of interactive entertainment, creating, marketing, and selling video games for consoles, PCs, and mobile devices. Its products run as traditional paid games, in-game purchases, and subscription services, and are supported by major franchises such as Assassin’s Creed, Far Cry, and Rainbow Six. Games are built to run across platforms with optional in-game purchases and ongoing services, and Ubisoft also develops its own tech, like Ubisoft Scalar, to streamline game development and enhance player experiences. The company differentiates itself through its large portfolio of enduring franchises, its in-house technology investments, and its active support for esports, community building, accessibility, and inclusion. Ubisoft’s goal is to deliver engaging interactive experiences at scale, grow its global gaming ecosystem, and maintain leadership in game development and publishing while expanding services and accessibility for a wide audience.

Company size
10,001+
Company stage
IPO
Headquarters
Montreuil, France
Founded
1986

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