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Ubisoft

Global video game developer and publisher

Level Designer Assistant Intern

Product & Experience DesignConfirmed live in the last 24 hours
Internship · Spring 2027Bordeaux, FranceNo salary listedIn-person

About the Job

Requirements

  • A training background in Level Design or Game Design is required.
  • Personal projects or initial experience must demonstrate an interest in designing game spaces.
  • A good understanding of navigation, flow, pacing, and the readability of game spaces is required.
  • Sensitivity to how spaces influence player behavior and choices is required.
  • A strong interest in artistic challenges and creating immersive emotional experiences, with sensitivity to player feeling and engagement, is required.
  • The candidate must be able to work as part of a team, particularly with Level Artists.
  • The candidate must be able to receive feedback, ask questions, and evolve their proposals.
  • The candidate's English must be sufficient to work in an international team.
  • A school-issued internship agreement is required.

Responsibilities

  • Participate in designing and modifying game spaces with the level-design team.
  • Collaborate with Level Artists to turn gameplay intentions into playable, readable spaces.
  • Organize the layout, navigation, and pacing of game spaces.
  • Create prototypes and test different solutions to evaluate their effect on the player experience.
  • Observe player behavior and incorporate feedback into subsequent versions.
  • Account for the project's technical, artistic, and production constraints.
  • Communicate design intentions and explain design choices.
  • Develop proficiency with level-design tools and methods and progressively take responsibility for assigned tasks.

About the Company

Ubisoft

Global video game developer and publisher

Ubisoft is a global developer and publisher of interactive entertainment, creating, marketing, and selling video games for consoles, PCs, and mobile devices. Its products run as traditional paid games, in-game purchases, and subscription services, and are supported by major franchises such as Assassin’s Creed, Far Cry, and Rainbow Six. Games are built to run across platforms with optional in-game purchases and ongoing services, and Ubisoft also develops its own tech, like Ubisoft Scalar, to streamline game development and enhance player experiences. The company differentiates itself through its large portfolio of enduring franchises, its in-house technology investments, and its active support for esports, community building, accessibility, and inclusion. Ubisoft’s goal is to deliver engaging interactive experiences at scale, grow its global gaming ecosystem, and maintain leadership in game development and publishing while expanding services and accessibility for a wide audience.

Company size
10,001+
Company stage
IPO
Headquarters
Montreuil, France
Founded
1986

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