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Larian Studios

Develops premium RPGs for PC/consoles

Senior Tools Programmer

Game EngineeringConfirmed live in the last 24 hours
Full-timeKuala Lumpur, Federal Territory of Kuala Lumpur, MalaysiaNo salary listed

About the Job

Requirements

  • At least 5 years of experience creating tools for game development.
  • Experience shipping game titles.
  • Excellent C# and .NET skills for desktop applications.
  • A deep understanding of WPF and XAML.
  • Experience with UI/UX and tool design.
  • Experience improving long-lived internal tools with legacy components.
  • Thorough C++ knowledge.
  • Ability to analyse and understand the workflows of other disciplines.
  • Fluent written and spoken English.
  • Full-time, on-site presence in the office is required.

Responsibilities

  • Develop and maintain development tools.
  • Design, implement, and maintain user interfaces.
  • Identify and solve problems in content creation workflows and pipelines.
  • Engage closely with narrative tools across writing, scripting, and cinematics departments.
  • Work with a multidisciplinary team to implement new engine and editor features.
  • Drive feature development and help find solutions for new engine and tools features.
  • Communicate regularly with team members and stakeholders.
  • Represent the team and its ideals in day-to-day communication.
  • Act as a role model and mentor for fellow team members.
  • Take ownership of tools, planning, and communication, and drive feature development from start to finish.

Desired Qualifications

  • Familiarity with Python.
  • Experience developing digital content creation pipelines.
  • Experience writing plugins or tools for Maya or Blender.
  • Experience making mods for larger games.

About the Company

Larian Studios

Develops premium RPGs for PC/consoles

Larian Studios develops premium role-playing games (RPGs) for PC and consoles, with Divinity: Original Sin 2 as a flagship title. Its products are complete, story-driven games that blend combat, exploration, puzzles, and dialogue to create immersive experiences. The company monetizes through game sales and may offer DLCs or expansions, while keeping the core games as the main focus. Larian emphasizes high-quality development through strong internal tools for tracking performance and player feedback, and it engages with the community to refine its games. It differentiates itself with deep, tactical RPG gameplay, strong storytelling, cooperative multiplayer options, and a global approach to reach RPG enthusiasts. The goal is to deliver engaging, well-crafted RPGs to players worldwide and continuously improve them by incorporating feedback and expanding content.

Company size
501-1,000
Company stage
Pre-seed
Total funding
$3.2M
Headquarters
Ghent, Belgium
Founded
1996

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