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Keywords Studios

Global game development and testing services

Senior UE5 Open-World Level Artist

3D ModelingConfirmed live in the last 24 hours
Full-timeShanghai, ChinaIn-person

About the Job

Requirements

  • At least 5 years of professional experience in the game industry.
  • Contributed to at least one shipped AA or AAA game project.
  • Direct development experience in open-world projects.
  • Proficiency in Unreal Engine 5.
  • Strong skills in scene composition, spatial design, and environmental storytelling.
  • Familiarity with large-scale map production pipelines and asset management specifications.
  • Ability to independently own massive regions from production through final quality control.
  • Good English documentation reading comprehension and cross-team collaboration skills.
  • Practical, project-proven experience with World Partition, or experience in at least one of the following: large-map streaming management; optimizing Nanite and Lumen; building and optimizing HLODs; PCG environment creation; using Landscape tools for large-scale terrain generation; scene performance profiling and optimization; or UE5 open-world collaborative development pipelines.
  • Provide an up-to-date personal portfolio, UE5 project screenshots or demonstration videos, open-world project case studies, and a clear description of individual responsibilities in the showcased work.

Responsibilities

  • Build open-world regions based on concept art, design documentation, and visual targets.
  • Create large-scale terrain sculpting, asset placement, ecosystem design, and environmental storytelling.
  • Create immersive game environments with rich exploration value.
  • Complete the production pipeline from blockout to final art.
  • Collaborate with the Level Design team to optimize player exploration, visual guidance, and spatial pacing.
  • Use UE5 open-world pipelines and tools, including World Partition, Data Layers, One File Per Actor (OFPA), Landscape, Foliage, HLOD, Nanite, Lumen, and PCG (Procedural Content Generation).
  • Optimize scene performance and manage assets.
  • Participate in establishing open-world production standards and best practices.
  • Drive implementation and integration of UE5 technologies within the project.
  • Communicate with clients, Art Directors, Level Designers, and technical teams.
  • Participate in reviews, feedback loops, and project milestone deliveries.
  • Mentor and guide junior and mid-level artists.
  • Help improve the team's production efficiency and quality standards.

Desired Qualifications

  • Houdini or Houdini Engine workflow experience.
  • Blueprint development capabilities.
  • Material and shader creation experience.
  • Python tool development experience.
  • A Technical Artist background.
  • Photogrammetry project experience.
  • Multiplayer online open-world project experience.
  • Console platform development experience with PS5 or Xbox Series X|S.
  • International AAA project development experience.
  • Portfolios showcasing World Partition examples, PCG examples, Houdini workflows, scene optimization cases, or technical tool development are prioritized.
  • Experience with large-scale open-world RPGs, open-world action games, survival crafting games, MMO open-world projects, or console AAA projects is highly preferred.

About the Company

Keywords Studios

Global game development and testing services

Keywords Studios provides services for the global video games industry across the full lifecycle from concept to post-launch. Its offerings include game-ready art, marketing, game development, functional and localization testing, text and audio localization (including casting and audio post-production), community management, player support, and content moderation. It operates with over 13,000 professionals across 70+ studios in 25+ countries using an end-to-end platform powered by proprietary technology to coordinate work. Its goal is to help clients bring intellectual property to life by delivering digital content that entertains, connects, and educates, with differentiation coming from its global scale, breadth of services, and ability to tailor bespoke project solutions.

Company size
10,001+
Company stage
IPO
Headquarters
Dublin, Ireland
Founded
1998

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