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Larian Studios

Develops premium RPGs for PC/consoles

Gameplay Programmer

Game EngineeringConfirmed live in the last 24 hours
Full-timeGuildford, UKNo salary listed

About the Job

Requirements

  • At least 4 years of experience in C++.
  • A strong understanding of role-playing game systems and gameplay.
  • Experience with commercial proprietary engines.
  • Concepts such as state machines, pathfinding, and artificial intelligence routines should be second nature.
  • Ability to think like a designer to create compelling and fun gameplay.
  • Ability to communicate easily in English.
  • Software design, problem-solving, debugging, and architectural skills.
  • Game development experience.
  • The role is full-time and on-site, requiring presence in the office.

Responsibilities

  • Work on all aspects of game systems, including engine features, gameplay, user interface, audio, animation, scripting, and tools.
  • Work closely with other departments to implement required game components.
  • Work with content creators to deliver required features.
  • Write robust, maintainable, auto-testable code using a test-driven development approach.
  • Actively participate in game design and production as part of the technical side of the creative team, providing first-line feedback.
  • Help scope features and advise on effective implementation approaches.
  • Work within an international team spread across multiple studios.

Desired Qualifications

  • A bachelor's degree in computer science or software engineering.
  • Experience with machine learning algorithms.
  • Experience with test-driven development and entity-component-system architecture.
  • A background in role-playing games.
  • Experience shipping game or console titles.

About the Company

Larian Studios

Develops premium RPGs for PC/consoles

Larian Studios develops premium role-playing games (RPGs) for PC and consoles, with Divinity: Original Sin 2 as a flagship title. Its products are complete, story-driven games that blend combat, exploration, puzzles, and dialogue to create immersive experiences. The company monetizes through game sales and may offer DLCs or expansions, while keeping the core games as the main focus. Larian emphasizes high-quality development through strong internal tools for tracking performance and player feedback, and it engages with the community to refine its games. It differentiates itself with deep, tactical RPG gameplay, strong storytelling, cooperative multiplayer options, and a global approach to reach RPG enthusiasts. The goal is to deliver engaging, well-crafted RPGs to players worldwide and continuously improve them by incorporating feedback and expanding content.

Company size
501-1,000
Company stage
Pre-seed
Total funding
$3.2M
Headquarters
Ghent, Belgium
Founded
1996

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