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Torpor Games GmbH

Independent game studio developing narrative RPGs

UI/UX Designer

Product DesignConfirmed live in the last 24 hours
Full-timeBerlin, Germany

About the Job

Requirements

  • Proven professional experience as a UI Artist, UI/UX Designer, or similar role in the games industry.
  • A strong portfolio showing both visual UI work and user experience thinking.
  • A strong eye for typography, layout, composition, visual hierarchy, color, and readability, especially for text-heavy interfaces.
  • Experience designing responsive UI that scales cleanly across resolutions and aspect ratios.
  • Experience designing complex systems UI such as stat screens, resource management, maps, or branching choice interfaces.
  • A solid understanding of user experience and user interface design for PC and console games, including gamepad support.
  • Experience designing for mobile or console platforms.
  • Proficiency with Figma and Photoshop, and/or Illustrator or an equivalent vector tool.
  • Working knowledge of Unity.
  • Working knowledge of accessibility standards, including legible text sizing, contrast, color-blind considerations, and input remapping.
  • Strong organizational skills and comfort working with documentation and task-tracking tools such as Miro, Notion, Codecks, or similar.
  • Strong communication and documentation skills in cross-disciplinary teams.
  • Interest in political, historical, or propaganda-era visual aesthetics.

Responsibilities

  • Design user flows, wireframes, and interactive prototypes for game-system screens, menus, maps, and other panels.
  • Collaborate with game designers and narrative designers on how choices, consequences, and game state are surfaced to the player.
  • Make dense, text-heavy information readable and easy to navigate, with clear visual hierarchy and minimal friction.
  • Work with the art team to establish and maintain a consistent visual language that fits each game's world and tone.
  • Create high-quality UI art, including layouts, icons, frames, buttons, typographic elements, diegetic elements such as newspapers, documents, and dossiers, and motion and transition states for UI animation.
  • Work closely with programmers to integrate UI in Unity, including prefabs, layout groups, anchoring, animation, and responsive scaling across resolutions and aspect ratios.
  • Own the UI style guide and component library, covering reusable elements, states, spacing, typography, and color systems, and establish naming conventions, folder structures, and export presets for game-ready assets.

Desired Qualifications

  • Professional experience building and implementing UI in Unity.
  • At least one shipped RPG or strategy/management game.
  • Console UI experience and familiarity with platform certification requirements.
  • Experience in graphic design, showing visual work such as icons, branding, or other illustrative elements.
  • Experience in UI work for mobile games or apps.

About the Company

Torpor Games GmbH

Independent game studio developing narrative RPGs

Torpor Games GmbH is an independent Berlin-based game studio creating premium narrative-driven RPGs centered on political and moral themes. Its flagship title, Suzerain, is a text-based political simulation where players act as the president of a fictional country, guiding decisions that lead to many branching endings, with DLC such as Kingdom of Rizia expanding the story. The company self-publishes across PC, Nintendo Switch, Android, and iOS to maintain creative control and maximize returns, after an initial publishing partnership. Its goal is to grow its intellectual property by expanding Suzerain and developing new titles in the same universe, supported by funding to reach more players with thought-provoking political dramas.

Company size
11-50
Company stage
Seed
Total funding
$520K
Headquarters
Berlin, Germany
Founded
2019

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