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Riot Games

Online multiplayer game developer and publisher

Principal Engineer - League of Legends

Game EngineeringConfirmed live in the last 24 hours
Full-timeDublin, IrelandNo salary listedIn-person

About the Job

Requirements

  • At least 8 years of professional software engineering experience, or equivalent experience delivering complex software systems.
  • Expert-level C++ experience in large, complex, and long-lived codebases.
  • At least 6 years of professional game-development experience, or equivalent depth working on game clients, game engines, interactive products, or related technologies.
  • Experience designing and shipping player-facing systems, with strong knowledge of architecture, performance, memory, concurrency, debugging, and maintainability.
  • Experience setting technical direction across multiple teams or a broad product area without relying on formal authority.
  • Experience working effectively with non-engineering partners and communicating complex problems and tradeoffs clearly.
  • A track record of mentoring senior engineers and delivering multi-month or multi-year technical efforts with broad product or organizational impact.

Responsibilities

  • Set technical direction and lead architecture for complex initiatives spanning multiple teams.
  • Design and guide implementation of player-facing systems across client, engine, user interface, content, tooling, and services.
  • Identify cross-team technical risks and dependencies, and make tradeoffs across player experience, quality, performance, scope, and schedule clear.
  • Raise the bar for system quality, reliability, observability, maintainability, and live-service operations, including participating in ongoing operational support, incident response, and root-cause analyses.
  • Establish shared patterns and standards; review technical designs, RFCs, and implementation plans.
  • Mentor senior engineers and Tech Leads, improve engineering workflows and developer experience, and represent the Purchase Points theme in broader architectural discussions.

Desired Qualifications

  • Experience developing around-game systems such as game user interfaces, screens, client navigation, player journeys, progression, social, identity, shopping, or similar areas.
  • Experience with proprietary game engines, content tools, pipelines, or authoring workflows.
  • Experience with user interface architecture, real-time performance profiling, or client integration with online services.
  • Experience shipping and operating a live game or other globally distributed consumer product.
  • Familiarity with League of Legends, or strong motivation to learn the game and its player experience.

About the Company

Riot Games

Online multiplayer game developer and publisher

Riot Games develops and publishes online multiplayer video games, with League of Legends as its flagship title. The game is free-to-play and supported by in-game purchases like cosmetic items and skins, while competitive play drives engagement through its esports ecosystem. Riot Games also runs Riot Forge, a publishing arm that partners with third-party developers to create new games within the League of Legends universe. The company earns revenue from cosmetic microtransactions, esports events, sponsorships, and merchandise. What sets Riot Games apart is its emphasis on building a large, global community around its titles and expanding its universe through collaborations with external developers. The goal is to create enduring, connected gaming experiences that sustain a vibrant community and a growing esports ecosystem around its flagship franchises.

Company size
5,001-10,000
Company stage
Acquired
Total funding
$15M
Headquarters
Los Angeles, CA
Founded
2006

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