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Riot Games

Online multiplayer game developer and publisher

VFX Lead - Teamfight Tactics

Animation & VFXConfirmed live in the last 24 hours
Full-timeSingaporeNo salary listed

About the Job

Requirements

  • At least 5 years of professional experience in the video games industry as a visual effects artist.
  • At least 2 years of experience managing or leading and mentoring teams and individuals.
  • Advanced skills in 3D and 2D software, including Maya, 3DS Max, and Photoshop.
  • Experience creating high-quality, stylized real-time visual effects.
  • Expertise in hand-painted stylized visual effects.
  • Shipped titles as a Senior or Lead VFX Artist.
  • High proficiency in visual effects development, including timing, shape language, composition, design, shaders, and color theory.
  • A clear understanding of the Teamfight Tactics art style.

Responsibilities

  • Oversee and be accountable for the quality of the team's work and set the bar for excellence.
  • Provide craft direction for the team.
  • Provide support for all aspects of the visual effects process, from setup through production and troubleshooting, as needed.
  • Balance visual satisfaction with gameplay clarity.
  • Provide hands-on craft support to the product where needed.
  • Support the Associate Art Director on emergent tasks where needed.
  • Source AAA visual effects artists in China and develop and grow their craft and soft skills through training and feedback.
  • Build and maintain a healthy visual effects team by setting a clear vision, providing consistent feedback, and building trust.
  • Establish and maintain an engaged, creative, and motivated culture that enables artists to develop their potential.
  • Drive and improve team rituals to support high-quality craft delivery and efficient team growth.
  • Collaborate with colleagues in Singapore and worldwide to fulfill product goals and ensure working practices are appropriate.
  • Find creative and effective solutions to eliminate complex problems.
  • Work with the Associate Art Director to implement a visual effects style aligned with the art pillars and game design.
  • Expand and support a high-performing external team by providing guidance and knowledge, setting expectations, and improving production efficiency.
  • Set clear team goals and ensure the process of delivering them works smoothly for the team and stakeholders.
  • Keep the team motivated and empowered to take ownership of creative work, coaching the team toward AAA standards.
  • Work closely with Product Leads, Delivery Leads, stakeholders, the Associate Art Director, and other visual effects leads to align on vision and priorities, resolve craft disagreements, and cultivate a cohesive culture and consistent quality and style.
  • Prioritize the health and support of the craft, run productive craft review sessions, and support the overall team.

Desired Qualifications

  • AAA feature or game experience.
  • Knowledge of or connections to the Teamfight Tactics community.
  • Experience giving direction and clear, constructive feedback to vendors.
  • Past leadership or management experience.
  • Development experience creating materials and physically based rendering assets within modern game engines such as Unreal or Unity.
  • Broad experience collaborating with other art disciplines and working across the full production lifecycle.
  • Experience designing visual effects for themed and cosmetic content across a variety of game titles, with the ability to form and articulate thoughtful creative insights.
  • Experience working with several tools, pipelines, and game engines.
  • Fluency in Mandarin Chinese and English, with the ability to communicate effectively in multilingual, cross-cultural settings.
  • Experience managing distributed teams across time zones and in remote work environments.

About the Company

Riot Games

Online multiplayer game developer and publisher

Riot Games develops and publishes online multiplayer video games, with League of Legends as its flagship title. The game is free-to-play and supported by in-game purchases like cosmetic items and skins, while competitive play drives engagement through its esports ecosystem. Riot Games also runs Riot Forge, a publishing arm that partners with third-party developers to create new games within the League of Legends universe. The company earns revenue from cosmetic microtransactions, esports events, sponsorships, and merchandise. What sets Riot Games apart is its emphasis on building a large, global community around its titles and expanding its universe through collaborations with external developers. The goal is to create enduring, connected gaming experiences that sustain a vibrant community and a growing esports ecosystem around its flagship franchises.

Company size
5,001-10,000
Company stage
Acquired
Total funding
$15M
Headquarters
Los Angeles, CA
Founded
2006

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