Full-Time

Expert Level Designer

Single Player

Confirmed live in the last 24 hours

Activision-Blizzard

Activision-Blizzard

1,001-5,000 employees

Develops and publishes interactive video games

No salary listed

Expert

Guildford, UK

This is a hybrid position offering flexibility with a combination of in-studio and remote workdays.

Category
Creative Production
Requirements
  • A wealth of proven experience in level design, with a portfolio that demonstrates this.
  • A strong interest in the Call of Duty series and singleplayer games, with a passion for innovation within this space.
  • High expertise in creating clean, high quality content in at least one level editor and scripting tool.
  • The ability to conceptualise and communicate an engaging gameplay experience, along with the technical ability to carry out your vision.
  • Strong critical thinking skills, able to critique your own work and abstract high level themes from content and feedback that can be articulated to the team.
  • Self-motivated, able to envision and implement level improvements with autonomy that are in keeping with the game’s direction.
  • Able to create level layouts that are beautiful and believable while serving your experiential intentions.
  • Strong teamwork and communication skills, with an open and enthusiastic approach to collaboration and giving/receiving feedback.
Responsibilities
  • Design and create original, compelling level flows that serve the design and narrative direction while pushing the boundaries of what a Call of Duty experience can be.
  • Build blockouts for your level in our proprietary editor that are engaging, readable and facilitate the level vision. Leverage reference and work closely with the art team to ensure these are visually compelling and grounded in reality.
  • Script the full player experience in these spaces ensuring it exemplifies the desired tone of the level, including but not limited to core progression flow, encounter setups, exotic prototyping, setpiece choreography, narrative/cinematic integration and world ambience.
  • Own the quality, functionality and stability of your level throughout its life cycle, from pre-production to final polish and bugfixing.
  • Autonomously anticipate challenges and push quality across all facets of the level, pro-actively identifying issues/opportunities and pitching/prototyping improvements.
  • Research the game’s subject matter and be intimately familiar with the direction and narrative intentions to best inform your work.
  • Collaborate with art, engineering, animation, VFX and audio teams to implement their content into the game, providing feedback where necessary to ensure the vision of the level is upheld.
  • Iterate on your work based on feedback from directors, playtests and the wider team, pro-actively seeking it when required.
  • Collaborate with team members in the PST time zone as needed for knowledge sharing, iteration, and feedback on your work - these meetings will be held as early in the day as schedules allow.
  • Mentor junior designers, feeding back on their work and refining their skillset and best practices.
  • Prioritise your time effectively to meet deadlines, while working with production to ensure your level is being correctly planned and scoped.
Desired Qualifications
  • Experience working in Radiant.
  • Experience in written scripting languages (e.g. C#, Javascript, Python).
  • Experience in design for the first person shooter genre.
  • Strengths in another core discipline (e.g. environment art, animation, engineering).
  • Familiarity with previous Call of Duty campaigns.

Activision Blizzard develops and publishes video games, creating popular franchises like World of Warcraft, Call of Duty, and Candy Crush. Their games are available on various platforms and cater to a wide audience, from casual mobile players to serious console and PC gamers. The company generates revenue through game sales, in-game purchases, subscriptions for games like World of Warcraft, and advertising through Activision Blizzard Media. They also profit from merchandise and organize esports events. Activision Blizzard stands out in the competitive gaming market by focusing on high-quality gaming experiences that promote community and social interaction.

Company Size

1,001-5,000

Company Stage

IPO

Headquarters

Santa Monica, California

Founded

1979

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What critics are saying

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What makes Activision-Blizzard unique

  • Activision Blizzard's franchises include iconic games like Call of Duty and World of Warcraft.
  • The company excels in creating immersive gaming experiences across various platforms and genres.
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Benefits

Health Insurance

Dental Insurance

Vision Insurance

Life Insurance

Disability Insurance

401(k) Retirement Plan

401(k) Company Match

Paid Vacation

Paid Sick Leave

Paid Holidays

Parental Leave

Mental Health Support

Wellness Program

Relocation Assistance

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