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Hark

Develops proactive multimodal personal AI hardware

Audio DSP Deployment Engineer

Embedded EngineeringConfirmed live in the last 24 hours
Full-timeSan Jose, CA, USA$120k - $300k /yrIn-person

About the Job

Requirements

  • Strong modern C/C++ skills for real-time, resource-constrained embedded systems.
  • Solid digital signal processing fundamentals, including filtering, fast Fourier transforms, overlap-add processing, sample rate conversion, fixed-point arithmetic, and numerical precision.
  • Ability to own on-device algorithm design decisions, restructure processing to meet real-time constraints, choose precision and topology, and decide when to redesign rather than port.
  • Comfort working from measurements and listening as well as from a reference implementation.
  • Demonstrated experience porting reference algorithms from MATLAB, Python, or desktop C++ to an embedded digital signal processor or SIMD target while meeting cycle and memory budgets.
  • Fluency in an embedded toolchain, including cross-compilation, on-target debugging, and profiling.
  • Experience with embedded audio frameworks and real-time processing pipelines on an SoC platform.
  • Ability to work directly with algorithm authors and acoustics and hardware teams.

Responsibilities

  • Own the on-device design of the audio algorithm chain, deciding what runs where, at what precision and block size, and within what compute, memory, and latency budget.
  • Take algorithms from desktop prototypes in MaxMSP, JUCE, Python, and MATLAB to production C/C++ running in real time on embedded DSP cores, re-architecting them where required by the target rather than merely transcribing them.
  • Develop, tune, and extend algorithms directly on device, and propose new processing when measurement or listening shows the current approach falls short.
  • Optimize for the target DSP architecture using vector and SIMD intrinsics; evaluate fixed-point versus floating-point trade-offs, memory placement and DMA, cache and tightly coupled memory behavior, and block-size and latency tuning.
  • Profile and budget performance by measuring cycle load, memory footprint, and end-to-end latency, and remove hot spots.
  • Validate against the reference implementation and measured and perceived audio quality, and build test fixtures and regression scripts to demonstrate performance.
  • Debug on-device audio issues using platform tuning, logging, and real-time trace tools.
  • Work with algorithm, acoustics, and hardware teams to shape the on-device chain's behavior as well as its implementation.

Desired Qualifications

  • Experience developing audio processing modules within a vendor DSP audio framework on a mobile or consumer SoC platform.
  • Familiarity with MaxMSP and/or JUCE as prototyping environments.
  • Audio domain depth in echo cancellation, noise suppression, beamforming with MEMS microphone arrays, loudspeaker protection, or spatial audio.
  • SIMD optimization on ARM NEON or comparable vector units, RTOS concepts, and audio HAL or driver-level integration.
  • Acoustic measurement literacy using Klippel, SoundCheck, or APx, and experience building automated audio regression tests.

About the Company

Hark

Develops proactive multimodal personal AI hardware

Hark builds personal AI hardware and software by vertically integrating AI research with consumer electronics to create a proactive, human-centric digital companion. It runs recursive, multimodal AI on custom-built devices, combining speech, vision, and touch to understand real-world context and reduce cognitive load. Unlike rivals, it controls the full stack—from silicon to user interface—emphasizing privacy, speed, and agentic, goal-directed behavior without relying on third-party operating systems. Its goal is to redefine personal computing by delivering a private, seamless experience that blends advanced AI with high-quality hardware.

Company size
51-200
Company stage
Series A
Total funding
$800M
Headquarters
San Jose, CA
Founded
2025

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