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Liquid Development

Outsourced art production for next-gen games

Asset Coordinator

Production ManagementConfirmed live in the last 24 hours
Full-timeRemote in Mexico

About the Job

Requirements

  • Previous production experience in the gaming industry and/or app development, including mobile or virtual reality.
  • Experience with Microsoft Office, SharePoint, Adobe Suite, Google Docs or Sheets, and at least one project-tracking tool such as Monday, Jira, Shotgrid, or PureRef.
  • Strong organizational and detail-oriented skills for weekly reporting, file sharing, note taking, file transfers, and submissions.
  • Ability to work proactively, collaboratively, and independently.
  • Prior game engine experience is required.
  • English proficiency at B2 level or higher is required.
  • Applicants must submit their CV in English.

Responsibilities

  • Manage and lead quality assurance for files.
  • Assemble weekly project reports.
  • Track updates from artists, leads, and clients.
  • Organize submissions for delivery to the client.
  • Kick off assets approved by the Art Director.
  • Organize and prepare materials for team distribution.
  • Assist with meeting notes from the Project Manager.
  • Assist with asset submissions.
  • Support the Animation Team by shepherding files between artists and clients, maintaining and updating file-management and tracking systems, creating handbooks, guides, and tutorials for team members, and assisting in developing creative solutions to project problems.

Desired Qualifications

  • VFX training or experience.
  • A solid understanding of animation workflows.
  • Experience specifically with Jira or Airtable.
  • An academic background in video games.
  • Experience with art-creation tools such as Maya, 3DS Max, Photoshop, Substance Painter, and Unreal Engine, including their respective file types.
  • Experience with Unreal Engine 5 is preferred.

About the Company

Liquid Development

Outsourced art production for next-gen games

What Liquid Development does: It provides outsourced art production services for next-generation gaming machines, helping publishers avoid the challenge of assembling and coordinating large teams of artists. How its product works: Liquid Development can step in at any point in the game-art production process and supply top-notch, designer-aligned assets by managing and merging talents from multiple artists into a cohesive set of content, guided by an experienced art director. How it differs from competitors: It leverages art director experience and a proven process to manage multi-team workflows, ensuring a unified style and efficient delivery, reducing publishers’ burden and budget constraints. Goal: To allow publishers to focus on creating great games while Liquid Development handles the art creation and integration in a seamless, cost-aware way.

Company size
51-200
Company stage
Not listed
Total funding
Not listed
Headquarters
Portland, OR
Founded
2000

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