Full-Time

Graphics Engineer

Posted on 5/29/2024

Unity

Unity

1,001-5,000 employees

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Consumer Software

Senior

Austin, TX, USA

Required Skills
Communications
OpenGL
Requirements
  • Proficiency in at least one graphics API (e.g., Direct3D, OpenGL, Vulkan, or Metal) and shader language (e.g., HLSL, GLSL)
  • Ability to develop and debug code within a large, multithreaded C# or C++ codebase using a multi-platform engine (e.g., Unity, Unreal, in-house)
  • Expertise in profiling and analyzing performance using popular industry tools such as Nsight, PIX, Razor, or RenderDoc
  • Experience in shipping multiple games or other real-time interactive applications, with a solid understanding of the game development lifecycle
  • Clear communication skills for conveying ideas and technical knowledge
Responsibilities
  • Work directly with external game studios to analyze and optimize CPU/GPU performance in gaming customers' projects
  • Contribute to the team by delivering high-quality code that demonstrates Unity's performance and graphics capabilities
  • Keep skills and knowledge current by analyzing Unity source code
  • Build close relationships with Unity's internal development teams and advocate for developer feedback

Mecanim Inc.

Company Stage

M&A

Total Funding

$2.4B

Headquarters

Montreal, Canada

Founded

2009


Benefits

Comprehensive health, life, and disability insurances

Commuting subsidy

Employee stock ownership

Comprehensive retirement/pension plans

Generous vacation and personal days

Paid leave for new parents

Wellness and fitness subsidy

Office food and free snacks, including lots of healthy options!

Mental health and Wellbeing programs and support

Employee Resource Groups

Global Employee Assistance Program

Training and development programs

Volunteering and donation matching program