Full-Time

Senior Technical Dialogue Designer

Sledgehammer Games

Posted on 2/21/2026

Activision-Blizzard

Activision-Blizzard

1,001-5,000 employees

Global developer and publisher of games

Compensation Overview

CA$128k - CA$169k/yr

+ Incentive Compensation

Toronto, ON, Canada

In Person

Toronto, Canada studio-based with flexible working support.

Category
Software Engineering (1)
Requirements
  • Demonstrated experience in all aspects of game dialogue.
  • Expertise in proprietary/third party Dialogue Tools and Databases.
  • Experience in both linear and interactive dialogue systems.
  • Minimum five years of experience in game audio development.
  • Shipped at least two major titles.
  • Understanding of PS5, XBOX One/Series X, and PC audio functionality, capabilities, and limitations.
  • Experience with major digital audio workstations.
  • Experience with middleware programs such as Wwise and Fmod.
Responsibilities
  • Collaborate with the Dialogue, Narrative and Engineering Teams, ensuring excellent inter-departmental communication and alignment of goals.
  • Design features and iterate on proprietary Dialogue Tool and Database.
  • Dialogue asset implementation using proprietary tools.
  • Test and debug all in-game dialog for multiple implementation pipelines.
  • Edit and process dialogue assets for all aspects of our game.
  • Apply studio and departmental best practices of dialogue workflows and systems.
  • Inspire teamwork and collaboration inside and outside the Audio Dept.
Desired Qualifications
  • Continuing Education Certificate, Professional or advanced degree in programming, audio engineering, or similar preferred.
  • Bonus XP: FPS/Multi-player experience a plus.
  • Bonus XP: Audio scripting experience.
  • Bonus XP: College degree preferred.

Activision Blizzard develops and publishes video games and related services for PC, console, and mobile. It operates popular franchises like World of Warcraft, Call of Duty, Diablo, Candy Crush, Hearthstone, and Overwatch across multiple genres and platforms. Revenue comes from game sales, in-game purchases, subscriptions, advertising, merchandise, and esports events. The company builds a large global community and aims to deliver socially connected gaming experiences at scale while monetizing through multiple channels.

Company Size

1,001-5,000

Company Stage

IPO

Headquarters

Santa Monica, California

Founded

1979

Simplify Jobs

Simplify's Take

What believers are saying

  • Playtika's January 2026 layoffs enable recruiting 500 experienced mobile gaming talents cheaply.
  • Ubisoft's early 2026 restructuring allows attracting top developers for Call of Duty enhancements.
  • GDC 2026 report shows 36% AI adoption, accelerating Activision's development efficiency.

What critics are saying

  • Xbox growth stalls post-$70 billion Activision buyout, with 2025 holiday revenues at 12-year low.
  • 800 layoffs in 2025 after record earnings concentrate work on small teams, causing burnout by 2027.
  • Battlefield 6's August 2026 launch cannibalizes Black Ops 7's holiday sales.

What makes Activision-Blizzard unique

  • Iconic franchises like Call of Duty and World of Warcraft engage 400 million players across 190 countries.
  • Diverse revenue from game sales, subscriptions, in-game purchases, esports, and advertising sets it apart.
  • Corporate initiatives like Call of Duty Endowment have employed over 100,000 veterans.

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Benefits

Health Insurance

Dental Insurance

Vision Insurance

Life Insurance

Disability Insurance

401(k) Retirement Plan

401(k) Company Match

Paid Vacation

Paid Sick Leave

Paid Holidays

Parental Leave

Mental Health Support

Wellness Program

Relocation Assistance

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