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1X

Develops human-like androids for enterprise operations

Senior Softgoods Digital Design Engineer

Industrial DesignConfirmed live in the last 24 hours
Full-timeSan Carlos, CA, USA

About the Job

Requirements

  • At least 7 years of professional Class-A surface modeling in Alias and/or ICEM Surf.
  • A proven track record of shipping production surfaces in consumer products, automotive, footwear, or another high-finish industry.
  • A portfolio showcasing professional surfacing work, personal projects, and passion projects; highlight or zebra renders are encouraged.
  • Ability to work fully on-site in San Carlos.

Responsibilities

  • Own Class-A surface development for NEO's softgoods and touch-facing components, delivering G2/G3-continuous, highlight-clean surfaces that match design intent and are released on schedule.
  • Integrate every Class-A surface seamlessly and functionally with NEO, maintaining consistent gaps and flush, continuous transitions to adjacent rigid and soft parts, and full clearance for articulation, sensors, cooling, and service access across the robot's range of motion.
  • Translate industrial design concepts, sketches, clay, and 3D scan data into precise digital models, maintaining design fidelity from first concept through tooling release.
  • Drive manufacturing feasibility for surfaces by considering draft, parting lines, shut-offs, wall thickness, and material behavior for molded foams, elastomers, and textile-wrapped parts so tooling is committed with minimal rework.
  • Deliver clean, well-structured digital data to engineering, tooling partners, and vendors, and own the handoff from Alias into parametric CAD and complex lattice structures.
  • Set the team's digital surfacing standards through quality checks, modeling workflows, and data structure, and raise the surfacing skill of colleagues.

Desired Qualifications

  • Experience designing complex lattice structures and conforming them to Class-A surfaces for additively manufactured soft and rigid parts.
  • Experience in 3D scanning and reverse engineering workflows, such as Geomagic and PolyWorks.
  • Familiarity with visualization in VRED, KeyShot, or Blender for design reviews.
  • Experience creating accurate color and texture/bump maps that replicate complex materials such as knits, leathers, foams, and elastomers for true-to-life visualization.
  • Familiarity with mold design, tooling, and GD&T for molded and over-molded parts.

About the Company

1X

Develops human-like androids for enterprise operations

1X is an engineering and robotics company that builds android robots to augment human labor in real-world work settings. The company’s flagship product, EVE, can move through spaces, turn corners, and open doors, using shared autonomy to operate with human guidance as needed. The product relies on specialized actuator systems paired with artificial intelligence to perform tasks that humans would normally do, enabling enterprises to boost productivity and address labor shortages. 1X differentiates itself by commercializing enterprise-ready androids and targeting the US market, leveraging its unique actuator design and AI stack to enable smooth, human-like movements that can navigate real environments. The company’s goal is to provide reliable, scalable robotic helpers that can carry out a range of tasks autonomously or with partial human control, increasing operational efficiency for enterprise customers.

Company size
1,001-5,000
Company stage
Private
Total funding
$135.5M
Headquarters
Palo Alto, CA
Founded
2014

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