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Interdigital

Licenses wireless and video technology patents

Avatar Formats Interoperability Intern

Software EngineeringConfirmed live in the last 24 hours
InternshipCesson-Sévigné, FranceNo salary listedIn-person

About the Job

Requirements

  • A Master’s degree.
  • High-level programming skills, software architecture, and format interoperability.
  • Knowledge of 3D computer vision, computer graphics, 3D modeling, rendering, or Maya, Houdini, or Blender is appreciated.

Responsibilities

  • Analyze the Avatar Representation Format (ARF) and the state of the art in avatar representation formats, including geometry, materials, skeletons, animation, and format-specific metadata.
  • Distinguish between encapsulating existing avatar data and converting it into another representation.
  • Develop a prototype interoperability platform implementing selected mappings and packaging mechanisms through ARF.
  • Address differences in data models and identify features that require specific handling.
  • Test representative avatars to assess data preservation, compatibility, and potential information loss.
  • Document supported workflows, technical limitations, and opportunities for further development.
  • Produce a demonstrator and technical assessment of ARF interoperability.

Desired Qualifications

  • Knowledge of 3D computer vision, computer graphics, 3D modeling, rendering, or Maya, Houdini, or Blender.

About the Company

Interdigital

Licenses wireless and video technology patents

InterDigital develops wireless and video technologies and builds a large portfolio of patents. It invents new technologies, patents them, and licenses the intellectual property to mobile device makers, networks, and services providers. Its products work by providing foundational technologies that enable devices and networks to communicate and deliver video services, and its revenue comes from licensing those patents rather than selling hardware. What sets InterDigital apart is its extensive patent portfolio (tens of thousands of patents and applications), its focus on contributing technologies to global standards, and its licensing-based business model that monetizes R&D. The company operates worldwide with major manufacturers and technology companies as clients, aiming to influence the telecommunications ecosystem through standards participation. The goal is to enable connected and immersive experiences by developing and licensing foundational wireless and video technologies.

Company size
501-1,000
Company stage
IPO
Headquarters
Claymont, DE
Founded
1972

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