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Ubisoft

Global video game developer and publisher

Directeur technique animation

Animation & VFXConfirmed live in the last 24 hours
Full-timeMontreal, QC, CanadaNo salary listedIn-person

About the Job

Requirements

  • Experience in technical animation, animation systems development, or programming in the video game industry.
  • Experience supporting or supervising teams in a collaborative environment.
  • Experience working on live multiplayer games.
  • Strong proficiency with Unreal Engine and 3D software such as MotionBuilder, 3ds Max, and Maya.
  • Experience with scripting languages such as Python, C#, JavaScript, and MaxScript.
  • Understanding of motion capture, state machines, and animation workflows.
  • Familiarity with Jira, Perforce, or similar production tools.
  • Strong communication, collaboration, and problem-solving skills.
  • Submit a resume highlighting relevant skills.
  • Submit a portfolio or projects relevant to the role.

Responsibilities

  • Design, implement, and maintain performant, scalable animation pipelines.
  • Collaborate with the tools team to develop and improve MotionBuilder scripts in Python.
  • Work with animators and programmers to refine animation systems in the game engine.
  • Support implementation of procedural animation systems and full-body inverse kinematics systems.
  • Ensure animation systems support character customization.
  • Balance artistic quality with technical performance.
  • Document workflows, tools, and processes for animation teams.
  • Provide daily support to technical animators and animation teams.
  • Facilitate collaboration between creative and technical teams.
  • Guide teams in developing sustainable and efficient workflows.

About the Company

Ubisoft

Global video game developer and publisher

Ubisoft is a global developer and publisher of interactive entertainment, creating, marketing, and selling video games for consoles, PCs, and mobile devices. Its products run as traditional paid games, in-game purchases, and subscription services, and are supported by major franchises such as Assassin’s Creed, Far Cry, and Rainbow Six. Games are built to run across platforms with optional in-game purchases and ongoing services, and Ubisoft also develops its own tech, like Ubisoft Scalar, to streamline game development and enhance player experiences. The company differentiates itself through its large portfolio of enduring franchises, its in-house technology investments, and its active support for esports, community building, accessibility, and inclusion. Ubisoft’s goal is to deliver engaging interactive experiences at scale, grow its global gaming ecosystem, and maintain leadership in game development and publishing while expanding services and accessibility for a wide audience.

Company size
10,001+
Company stage
IPO
Headquarters
Montreuil, France
Founded
1986

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