Full-Time

Principal Gameplay Programmer – Programmeur·euse jouabilité Principal·e

Dead by Daylight, Dead by Daylight

Confirmed live in the last 24 hours

Behaviour Interactive

Behaviour Interactive

501-1,000 employees

Develops and publishes video games

Gaming

Expert

Montreal, QC, Canada

This is a hybrid role, requiring some in-office days.

Category
Game Engineering
Software Engineering
Required Skills
Unreal Engine
C/C++

You match the following Behaviour Interactive's candidate preferences

Employers are more likely to interview you if you match these preferences:

Degree
Experience
Requirements
  • You write a clear and maintainable code for at least 10 years.
  • You possess a previous experience in gameplay programming with at least one game shipped.
  • You have previous experience working with Unreal4 or Unreal5 on networking games/ online multiplayer games.
  • You have a good understanding of a client/server environment in Unreal Engine.
  • You are comfortable programming in C++.
  • You love solving challenging technical problems with the most effective solution.
  • You have strong communication and interpersonal skills.
  • You are thriving on change and can adapt changing needs and requirements.
Responsibilities
  • Write clear, maintainable and well-documented code.
  • Debug and optimize your code at a low and high levels to ensure optimal performance and quality.
  • Assess and communicate around the possible impacts of a change in the code.
  • Participate actively to the code reviews.
  • Work within a cross-discipline team on the development of various game features – mostly related to the 3C or the usability (general game mechanics).
  • Test carefully the newly implemented features and suggest improvements.
Desired Qualifications
  • Experience with multiplatform and live games.
Behaviour Interactive

Behaviour Interactive

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Behaviour Interactive is a leading independent video game developer and publisher in North America, known for its hit game "Dead by Daylight," which has over 60 million players. The company develops and publishes original games while also engaging in co-development projects with other businesses, generating revenue through game sales and subscriptions. Unlike many competitors, Behaviour Interactive focuses on community engagement, organizing events like game jams to foster creativity among developers. Their goal is to continue growing in the gaming industry while maintaining strong connections with both gamers and developers.

Company Stage

Seed

Total Funding

N/A

Headquarters

Santiago, Chile

Founded

1992

Simplify Jobs

Simplify's Take

What believers are saying

  • Acquisition of Red Hook Studios strengthens their horror game portfolio.
  • Collaboration with Paradox Interactive expands their reach in the gaming industry.
  • Game jam competitions foster innovation and community engagement.

What critics are saying

  • Shutdown of 'Dead by Daylight Mobile' indicates challenges in mobile gaming.
  • Cancellation of 'Lifeless by Daylight' spin-off suggests potential project management issues.
  • Acquisition of Red Hook Studios may pose integration and financial challenges.

What makes Behaviour Interactive unique

  • Behaviour Interactive is a leading independent game developer in North America.
  • The company is known for its successful horror game, 'Dead by Daylight'.
  • Behaviour Interactive collaborates with major publishers like Activision Blizzard and Ubisoft.

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Benefits

Professional Development Budget

Flexible Work Hours

Remote Work Options